{"id":3851,"date":"2022-05-03T14:05:18","date_gmt":"2022-05-03T12:05:18","guid":{"rendered":"https:\/\/pr.gagadget.com\/citizen-sleeper-review-a-subversive-sci-fi-rpg-with-tabletop-freedom\/"},"modified":"2022-05-03T14:05:18","modified_gmt":"2022-05-03T12:05:18","slug":"citizen-sleeper-review-a-subversive-sci-fi-rpg-with-tabletop-freedom","status":"publish","type":"post","link":"https:\/\/pr.gagadget.com\/en\/citizen-sleeper-review-a-subversive-sci-fi-rpg-with-tabletop-freedom\/","title":{"rendered":"Citizen Sleeper review: a subversive sci-fi RPG with tabletop freedom"},"content":{"rendered":"<div class=\"source-title\">Citizen Sleeper review: a subversive sci-fi RPG with tabletop freedom<\/div>\n<div class=\"source-text\">\n<div>\n<p  >Partway through <em>Citizen Sleeper<\/em>, I realize that the closest thing I have to real kin on this entire space station is trapped inside an ancient vending machine. Neovend 33 is a cranky little thing, but who can blame it? The AI has been dormant, gathering dust in a locked bay, hoping that someone like me &#8212; a dysfunctional Sleeper barely holding it together &#8212; would come along to help. Long after I bid Neovend farewell, it stays planted in my head like a seed, and I&#8217;m alone in facing the impracticalities of my own existence. When I&#8217;m done with the game and have nothing left to do, Neovend is what I long for. <\/p>\n<p >Citizen Sleeper is the new narrative-driven, text-heavy role-playing game from Jump Over the Age (aka Gareth Damian Martin, the creator of 2020&#8217;s <em>In Other Waters<\/em>) that uses a dice system inspired by tabletop games. A player plays the role of a &#8220;person&#8221; who flees from Essen-Arp in an artificial body frame. This is a &#8220;planned obsolescence&#8221; game that uses a dice system inspired by tabletop games. These frames serve as a safety net to keep escapees from Essen-Arp&#8217;s hands. They can also send me home if I get too far. It is possible, though, to partially repair the Sleeper&#8217;s body, which is more than can be said for many electronics today. <\/p>\n<p > Drawing from the tabletop inspirations of Citizen Sleeper, Citizen Sleeper offers three classes. I choose one as far as possible from my real-life traits: the careful, structured Machinist who excels at engineering-type work. I awaken, filled with anxiety, on Erlin&#8217;s Eye (or simply &#8220;the Eye&#8221;), a decaying space station. After meeting Dragos the junk-saver, I realize that my frame needs to be repaired. Capitalism is an endless bitch, but I quickly learn that even in the face of truly bleak choices, the game always allows the Sleeper to retain a soft, haunting sense of humanity through dialogue and actions. Fleeting scenes of violence and brutality also offer vulnerability, and I come away from them filled with conflicting flashes of sadness and resentment. Ethan is a hired man. I find it very moving. At the end, however, I reflect on humanity&#8217;s insignificant details. <\/p>\n<div >\n<section  data-c data-cdata=\"{\" routing=\"\">\n<div >\n<p>\n      <button data-ui=\"grid\"><br \/>\n        <svg role=\"img\"><use xlink:href=\"#icon-grid\"><\/use><\/svg><span>Grid View<\/span><br \/>\n      <\/button>\n    <\/p>\n<div  data-ui=\"viewer\">\n<div  data-ui=\"next-image\">\n        <img decoding=\"async\" src=\"\" alt=\"\"><\/div>\n<p>      <button  data-ui=\"prev-image\" aria-label=\"Previous image\"><br \/>\n        <svg role=\"img\"><use xlink:href=\"#icon-left\"><\/use><\/svg><\/button><br \/>\n      <button  data-ui=\"next-image\" aria-label=\"Next image\"><br \/>\n        <svg role=\"img\"><use xlink:href=\"#icon-right\"><\/use><\/svg><\/button>\n    <\/div>\n<div >\n<div  data-ui=\"scroller\">\n<ul style=\"width:320;\">\n<li data-ui=\"thumb\" data-asset=\"23432801\" data-slug=\"the-machinist-class\" data-index=\"0\">\n            <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432801\/20220407134013_1.jpg\" role=\"button\"><br \/>\n              <noscript><img decoding=\"async\" src=\"https:\/\/cdn.vox-cdn.com\/thumbor\/g-r1i-iBTiRodIOuC_ErRn72BIg=\/250x250\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432801\/20220407134013_1.jpg\" alt=\"The Machinist class\"><\/noscript><br \/>\n            <\/a><br \/>\n            <span ><br \/>\nThe Machinist Class<br \/>\n            <\/span><br \/>\n            <span ><br \/>\n              Image: Jump Over the Age\/Fellow Traveller<br \/>\n            <\/span>\n          <\/li>\n<li data-ui=\"thumb\" data-asset=\"23432802\" data-slug=\"the-extractor-class\" data-index=\"1\">\n            <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432802\/20220407134000_1.jpg\" role=\"button\"><br \/>\n              <noscript><img decoding=\"async\" src=\"https:\/\/cdn.vox-cdn.com\/thumbor\/r3eVqFDA2mwycBf9WjmKic22-2w=\/250x250\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432802\/20220407134000_1.jpg\" alt=\"The Extractor class\"><\/noscript><br \/>\n            <\/a><br \/>\n            <span ><br \/>\n               The Extractor class<br \/>\n            <\/span><br \/>\n            <span ><br \/>\n              Image: Jump Over the Age\/Fellow Traveller<br \/>\n            <\/span>\n          <\/li>\n<li data-ui=\"thumb\" data-asset=\"23432803\" data-slug=\"the-operator-class\" data-index=\"2\">\n            <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432803\/20220407133947_1.jpg\" role=\"button\"><br \/>\n              <noscript><img decoding=\"async\" src=\"https:\/\/cdn.vox-cdn.com\/thumbor\/bWZnFQcFQR5Bequx6X1OO4UhJyg=\/250x250\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432803\/20220407133947_1.jpg\" alt=\"The Operator class\"><\/noscript><br \/>\n            <\/a><br \/>\n            <span ><br \/>\n               The Operator class<br \/>\n            <\/span><br \/>\n            <span ><br \/>\nImage by Jump Over the Age\/Fellow traveller<br \/>\n            <\/span>\n          <\/li>\n<\/ul>\n<\/div>\n<p>      <button  data-ui=\"prev-page\" aria-label=\"Previous thumbnails\"><br \/>\n        <svg role=\"img\"><use xlink:href=\"#icon-left\"><\/use><\/svg><\/button><br \/>\n      <button  data-ui=\"next-page\" aria-label=\"Next thumbnails\"><br \/>\n        <svg role=\"img\"><use xlink:href=\"#icon-right\"><\/use><\/svg><\/button>\n    <\/div>\n<\/p><\/div>\n<\/section>\n<\/div>\n<p >It takes me several cycles to build momentum toward narrative immersion, as well as a bit of fledgling confidence on the Eye. The game&#8217;s progress is made by &#8220;Cycles&#8221;, which are basically short periods of time. Every cycle involves managing my health (my body&#8217;s condition), my dice roll (the actions that I am able to perform) and my food bar (the amount of energy). The worse my condition, the fewer dice I have. Each new character or location I discover unlocks a &#8220;drive,&#8221; which is a broad goal or objective to achieve. For example, I can join a commune, or find a way out to get rid of the Essen-Arp Tracker. Citizen Sleeper&#8217;s core idea is survival and using drives to meet your needs. <\/p>\n<p >The early tutorial cycles aren&#8217;t complicated if you&#8217;re familiar with turn-based tabletop RPGs that run on dice. Still, it takes me some time to find a good rhythm. By the time I hit cycles 30-40 I feel a singular, laser-like focus as I enter the Greenway, where I must forage for fragile mushrooms. I immerse myself in delivering noodles, unloading cargo, and scavenging for scraps to repair little parts of my body. <\/p>\n<p > I spend at least 3 a day caring for stray cats. I stubbornly spend at least 3 cryo a day feeding a stray cat, in the hopes that maybe the game will eventually cave and allow me to have a pet (it doesn&#8217;t). <\/p>\n<div >\n<figure ><span ><\/p>\n<p>    <span  data-original=\"https:\/\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg\"><\/p>\n<picture  data-c data-cdata=\"{\" asset_><source srcset=\"https:\/\/cdn.vox-cdn.com\/thumbor\/r5ZN6q7eZOWtQzgN-a6ZNd5B6Q4=\/0x0:1920x1080\/320x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 320w, https:\/\/cdn.vox-cdn.com\/thumbor\/18LrgTuaOKuJV1S4VborRYUBT3E=\/0x0:1920x1080\/520x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 520w, https:\/\/cdn.vox-cdn.com\/thumbor\/k2vvg9JICdKGJyZRFzd6wKUHXVs=\/0x0:1920x1080\/720x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 720w, https:\/\/cdn.vox-cdn.com\/thumbor\/LV6A4SsQ_1gPfZaRiYajxjmYGLs=\/0x0:1920x1080\/920x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 920w, https:\/\/cdn.vox-cdn.com\/thumbor\/3iLHELLx1Di4E6Zwi_iy58BmOCI=\/0x0:1920x1080\/1120x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1120w, https:\/\/cdn.vox-cdn.com\/thumbor\/_6mswdJF-QqUHnZj23C4t4unJ-g=\/0x0:1920x1080\/1320x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1320w, https:\/\/cdn.vox-cdn.com\/thumbor\/puQFyARFgHyboW5dloJ9H-ug038=\/0x0:1920x1080\/1520x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1520w, https:\/\/cdn.vox-cdn.com\/thumbor\/Q27bp4hMc1OHYjF-CFvlOKcAHag=\/0x0:1920x1080\/1720x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1720w, https:\/\/cdn.vox-cdn.com\/thumbor\/V0YZD9Re7bLZGYVlybXluk8P_m4=\/0x0:1920x1080\/1920x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1920w\" sizes=\"90vw\" type=\"image\/webp\"><img decoding=\"async\" srcset=\"https:\/\/cdn.vox-cdn.com\/thumbor\/w4H3Bm_zz8h1pz3mtO6wIob6GjI=\/0x0:1920x1080\/320x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 320w, https:\/\/cdn.vox-cdn.com\/thumbor\/jiX_cdSTQJdtUgeB5dZYMzgUgDE=\/0x0:1920x1080\/520x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 520w, https:\/\/cdn.vox-cdn.com\/thumbor\/BSuuyA6zifeMqNEWW4k2jGohZhE=\/0x0:1920x1080\/720x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 720w, https:\/\/cdn.vox-cdn.com\/thumbor\/AqnHLm1ns_E8KhFyIYPAKGjDgJo=\/0x0:1920x1080\/920x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 920w, https:\/\/cdn.vox-cdn.com\/thumbor\/lFf6WmlfhjezFwWd0_0pJPQpA7s=\/0x0:1920x1080\/1120x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1120w, https:\/\/cdn.vox-cdn.com\/thumbor\/44c9E5ezIHI4AjkwV80-S7K-qvU=\/0x0:1920x1080\/1320x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1320w, https:\/\/cdn.vox-cdn.com\/thumbor\/8vFCa3oum-7nc3s-KZpcxvlXF4A=\/0x0:1920x1080\/1520x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1520w, https:\/\/cdn.vox-cdn.com\/thumbor\/dIc4hVMOw9KU49ZXl3bfRT7zTgQ=\/0x0:1920x1080\/1720x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1720w, https:\/\/cdn.vox-cdn.com\/thumbor\/OjkofpfXwzWJLjI3uT91bVjU4XY=\/0x0:1920x1080\/1920x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg 1920w\" sizes=\"90vw\" alt=\"Neovend 33, an AI in Citizen Sleeper, has been stuck in a vending machine for years\" data-upload-width=\"1920\" src=\"https:\/\/cdn.vox-cdn.com\/thumbor\/loVsbyxtxy0DhEZNuKhe_vbVCtQ=\/0x0:1920x1080\/1200x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432810\/20220407220023_1.jpg\"><\/source><\/picture><\/span><\/p>\n<p>  <\/span><\/p>\n<p>    <span ><\/p>\n<p>        <cite>Image: Jump Over the Age\/Fellow Traveller<\/cite><\/p>\n<p>    <\/span><\/p>\n<\/figure>\n<\/div>\n<p > As each cycle continues, I continue to explore the Eye, becoming more familiar with its bureaucracies and sojourning international mercenaries. The &#8220;collapse&#8221; was an unfortunate event that made the station a haven for insecure and fleeing citizens, as well as a sanctuary for industrial greed victims and refuge for restless AIs. Emphis is a street vendor who has his body marked by corporate biotech. Sabine is an unsettling doctor with suspicious motives. Feng is a hacker who was born on the Eye and determined to rid his house of any corporate history. He&#8217;s one of my favourite NPCs. It&#8217;s clear that Sleepers like me are a rare sight here, though, and the practical realities of living in this lawless place mean that many people view the Sleeper&#8217;s valuable body as a means to an end. Every Eye has a place in this world, except for me. <\/p>\n<div >\n<aside ><q>Citizen Sleeper&#8217;s greatest strength (and also its most infuriating choice) is to untether me from concrete objectives and let me exist without a reason<\/q><\/aside>\n<\/div>\n<p >One thing that threw me off is that the credits play after every &#8220;proper&#8221; ending, and then I&#8217;m returned to where I left off, free to work on any remaining drives or just putter around the Eye. (I was a little confused the first time it happened, but continued playing &#8212; I&#8217;d passed up a chance to leave my body for good. It happened again, and I realized it was intentional. The game seemed to constantly test my willingness to truly be free. Finaly, I finish all drives and decide to keep my eyes on the Eye, despite all logic. At this point I&#8217;ve amassed enough resources to keep my body going for 40 or 50 cycles &#8212; if I keep doing my chores, I can exist as long as I want to. The panic and desperation of the early cycles are long gone, and my cup overflows with cryo. I have nothing left to do. <\/p>\n<p >My spontaneous decision to stick around on the Eye, long after I&#8217;ve exhausted all my drives and lingering curiosities, threw me for a loop. I rejected all of the game&#8217;s proffered endings in favor of a self-induced limbo, which forced me to confront my expectations of clean, neat closure; I&#8217;m not sure how it&#8217;ll all resonate with someone who chose a more finite way to wrap things up. <\/p>\n<div >\n<figure ><span ><\/p>\n<p>    <span  data-original=\"https:\/\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg\"><\/p>\n<picture  data-c data-cdata=\"{\" asset_><source srcset=\"https:\/\/cdn.vox-cdn.com\/thumbor\/qmEYMPSDHbwH4Zez4WWHWTuJabo=\/0x0:1920x1080\/320x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 320w, https:\/\/cdn.vox-cdn.com\/thumbor\/0dFUF7whIpkAEGSGQaDZxtGOqrQ=\/0x0:1920x1080\/520x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 520w, https:\/\/cdn.vox-cdn.com\/thumbor\/hUO5ibSXAgudPZdysMhmJbgFqew=\/0x0:1920x1080\/720x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 720w, https:\/\/cdn.vox-cdn.com\/thumbor\/c0B3I_lxAl-eQjo53rPdPxBWbvM=\/0x0:1920x1080\/920x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 920w, https:\/\/cdn.vox-cdn.com\/thumbor\/fjpYN_evaXsy4tGEL52hV_QdmCs=\/0x0:1920x1080\/1120x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1120w, https:\/\/cdn.vox-cdn.com\/thumbor\/obgFD2ldw3pJMd4bc4J73Bqoqkg=\/0x0:1920x1080\/1320x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1320w, https:\/\/cdn.vox-cdn.com\/thumbor\/lw0X50dCo8g9hBtcRu_s8JyqwZw=\/0x0:1920x1080\/1520x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1520w, https:\/\/cdn.vox-cdn.com\/thumbor\/sB9htUskSJ4ZOwzsR2sGXI5NiTI=\/0x0:1920x1080\/1720x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1720w, https:\/\/cdn.vox-cdn.com\/thumbor\/Mnh3JxdC1rLjrSdDLv0jWe9eCZY=\/0x0:1920x1080\/1920x0\/filters:focal(0x0:1920x1080):format(webp):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1920w\" sizes=\"90vw\" type=\"image\/webp\"><img decoding=\"async\" srcset=\"https:\/\/cdn.vox-cdn.com\/thumbor\/ol4HgjPYTKepc2Fghu3shQ-2aEE=\/0x0:1920x1080\/320x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 320w, https:\/\/cdn.vox-cdn.com\/thumbor\/aXsY7-OvFIWXArgbzMyE_ISlXWk=\/0x0:1920x1080\/520x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 520w, https:\/\/cdn.vox-cdn.com\/thumbor\/BWFVfJMnDtsiTpQq-ZuJnkVntmE=\/0x0:1920x1080\/720x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 720w, https:\/\/cdn.vox-cdn.com\/thumbor\/huqxJFM0EammO3kvznON6I0Xq00=\/0x0:1920x1080\/920x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 920w, https:\/\/cdn.vox-cdn.com\/thumbor\/do7nHbfNl7kcbUMb3ADJvGmdovw=\/0x0:1920x1080\/1120x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1120w, https:\/\/cdn.vox-cdn.com\/thumbor\/Ir3a_1ufE4vkFOoC3Eef-w80hwA=\/0x0:1920x1080\/1320x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1320w, https:\/\/cdn.vox-cdn.com\/thumbor\/Er9akdYpr6xfzKeza5g_OvE45_8=\/0x0:1920x1080\/1520x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1520w, https:\/\/cdn.vox-cdn.com\/thumbor\/45wwdVnVVVhoR1N0U6VAhWPHmhs=\/0x0:1920x1080\/1720x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1720w, https:\/\/cdn.vox-cdn.com\/thumbor\/qWs8iH-3RZT78z3nroGa7V_dVrM=\/0x0:1920x1080\/1920x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg 1920w\" sizes=\"90vw\" alt=\"An overhead view of a section of The Eye in Citizen Sleeper\" data-upload-width=\"1920\" src=\"https:\/\/cdn.vox-cdn.com\/thumbor\/-TsOLqUxcumaQzj_5halpPcsQDI=\/0x0:1920x1080\/1200x0\/filters:focal(0x0:1920x1080):no_upscale()\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432824\/20220409002029_1.jpg\"><\/source><\/picture><\/span><\/p>\n<p>  <\/span><\/p>\n<p>    <span ><\/p>\n<p>        <cite>Image: Jump Over the Age\/Fellow Traveller<\/cite><\/p>\n<p>    <\/span><\/p>\n<\/figure>\n<\/div>\n<p >But the game&#8217;s greatest strength (and also its most infuriating choice) is to untether me from concrete objectives and let me exist without a reason. I continue going through cycles to feed the cat, play games of <em>tavla <\/em>for cryo, and help out at the local bar. The endgame surprises are what I expected, such as a sadistic JRPG boss hidden in the wings. But nothing comes. Without a drive, what am I to do? Why am I even here? It&#8217;s almost trollish, but I realize I have no reason to expect more. It was bewildering to see the abrupt ending, or the lack of flexibility surrounding my specific end. I accepted it, however, as a passive-aggressive drag. <\/p>\n<p >When I finally decide to end the game, I leave my Sleeper in the Greenway, where I imagine they can keep on going about their quiet, private routines. Because even though I might make some different choices on another run Citizen Sleeper is still my most powerful power. It&#8217;s that one playthrough when you have nothing and even less. It&#8217;s not about replay value as much as the unique experience of an adventure that, in line with the story of a Sleeper struggling to survive, is very much one-way. Did I do right by my Sleeper? It&#8217;s hard to know. But all things must come to an end, and I feel like they would understand. <\/p>\n<p ><small>Citizen Sleeper <\/small><small><em>will be released on May 5 on Windows PC, Mac, Xbox One, Xbox Series X, and Nintendo Switch. Jump Over the Age provided a code for the pre-release of the game. Vox Media is an affiliate partner. Vox Media has affiliate partnerships. These don&#8217;t influence editorial content. Vox Media might earn commissions from products bought via affiliate links. You can find <\/em><\/small><small><em>additional information about Polygon&#8217;s ethics policy here<\/em><\/small><small><em>. <\/em><\/small><\/p>\n<aside >\n<div   data-newsletter-slug=\"patch_notes\">\n<div >\n<p>      <span ><br \/>\n        <svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" xmlns:xlink=\"http:\/\/www.w3.org\/1999\/xlink\" version=\"1.1\"  x=\"0px\" y=\"0px\" viewbox=\"0 0 434.4 645.4\" enable-background=\"new 0 0 434.4 645.4\" xml:space=\"preserve\"><path d=\"M434.1,219.6c0.4-1,0.5-2.1,0.3-3.2c0-0.3-0.1-0.5-0.1-0.8c-0.3-1-0.7-2-1.5-2.8c0,0,0-0.1,0-0.1l-211-211\n\tc-1.4-1.4-3.4-1.9-5.3-1.7c-0.2,0-0.4,0.1-0.7,0.1c-1,0.3-2.1,0.7-2.9,1.5c0,0,0,0,0,0.1L1.9,212.7c-0.2,0.2-0.3,0.5-0.5,0.7\n\tc-0.2,0.2-0.3,0.4-0.4,0.6c-0.1,0.3-0.3,0.4-0.5,0.7c-0.3,0.8-0.5,1.5-0.5,2.3c0,0,0,0,0,0v211c0,0.3,0.1,0.5,0.2,0.8\n\tc0,0.3,0.1,0.5,0.2,0.8c0.3,1.1,0.8,2.1,1.5,2.8v0l211,211c1.2,1.2,2.8,1.8,4.4,1.8c0.8,0,1.6-0.1,2.4-0.5c2.4-1,3.9-3.3,3.9-5.8\n\tV430.8l209.2-209.2C433.3,221,433.7,220.3,434.1,219.6C434.1,219.6,434.1,219.6,434.1,219.6L434.1,219.6z M211,223.4v189.6\n\tL21.4,223.4H211z M12.5,232.3l189.6,189.6H12.5V232.3z M223.5,223.4h189.6L223.5,413.1V223.4z M223.5,210.9V21.3l189.6,189.6H223.5z\n\t M211,210.9H21.4L211,21.3V210.9z M211,624.1L21.4,434.4H211V624.1z\"><\/path><\/svg><\/span><\/p>\n<h3 >\n      <span ><br \/>\nRegister for the<\/p>\n<p>          newsletter<\/p>\n<p>      <\/span><br \/>\n      Patch Notes<br \/>\n    <\/h3>\n<p > A weekly roundup featuring the top things in Polygon <\/p>\n<\/p><\/div>\n<\/div>\n<\/aside>\n<\/div>\n<\/div>\n<div class=\"source-image\">https:\/\/cdn.vox-cdn.com\/thumbor\/hv4VkRqjU9CGUUZKAXXPDklV7nY=\/0x0:2000&#215;1047\/fit-in\/1200&#215;630\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/23432762\/citizen_sleeper_hed.jpeg<\/div>\n<div class=\"source-link\">https:\/\/www.polygon.com\/reviews\/23053260\/citizen-sleeper-review-cyberpunk-sci-fi-rpg-tabletop<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Citizen Sleeper review: a subversive sci-fi RPG with tabletop freedom Partway through Citizen Sleeper, I realize that the closest thing I have to real kin on this entire space station is trapped inside an ancient vending machine. Neovend 33 is a cranky little thing, but who can blame it? The AI has been dormant, gathering [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":3852,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"_links":{"self":[{"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/posts\/3851"}],"collection":[{"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/comments?post=3851"}],"version-history":[{"count":0,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/posts\/3851\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/media\/3852"}],"wp:attachment":[{"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/media?parent=3851"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/categories?post=3851"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/tags?post=3851"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}