{"id":1180,"date":"2022-04-12T21:25:13","date_gmt":"2022-04-12T19:25:13","guid":{"rendered":"https:\/\/pr.gagadget.com\/microsoft-recruits-certain-affinity-to-help-with-halo-infinite\/"},"modified":"2022-04-12T21:25:13","modified_gmt":"2022-04-12T19:25:13","slug":"microsoft-recruits-certain-affinity-to-help-with-halo-infinite","status":"publish","type":"post","link":"https:\/\/pr.gagadget.com\/en\/microsoft-recruits-certain-affinity-to-help-with-halo-infinite\/","title":{"rendered":"Microsoft recruits Certain Affinity to help with Halo Infinite"},"content":{"rendered":"<div class=\"source-title\">Microsoft recruits Certain Affinity to help with Halo Infinite<\/div>\n<div class=\"source-text\">\n<div>\n<p ><em>Halo Infinite<\/em><em> <\/em>was a nigh-perfect renewal of the Halo franchise. The game has a fun and expansive campaign and well-tuned multiplayer, in a package that hearkens back to the halcyon days of Xbox Live and the sound of power shields charging up. It&#8217;s also been slow to add new content to its excellent-but-troubled multiplayer mode, but help seems to be on the way in the form of Austin studio Certain Affinity, which has been hired to assist 343 Industries in &#8220;further evolving <em>Halo Infinite<\/em>.&#8221;<\/p>\n<p >The news comes via <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.certainaffinity.com\/deepening-our-relationship\/\">the briefest of posts<\/a> on the Certain Affinity site, which notes the studio will be &#8220;deepening our relationship with 343.&#8221;  Founded in 2006 by Max Hoberman, the former multiplayer and online lead for the Halo series, <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.certainaffinity.com\/culture\/\">Certain Affinity<\/a> has carved out a niche as a support shop, largely assisting in the development of games in the Call of Duty and <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.certainaffinity.com\/games\/halo\/\">Halo franchises<\/a>. <\/p>\n<p >Certain Affinity&#8217;s hiring appears to be in step with recent comments from 343 about the Halo developers&#8217; efforts to expand in order to meet the demand for more agile updates and a faster cadence of content. Responding to fans on Reddit, Brian Jarrard, community director at 343, <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.reddit.com\/r\/halo\/comments\/tt5t5o\/brian_jarrard_on_twitter_the_monthly_community\/i2xfepi\/?utm_source=reddit&amp;utm_medium=web2x&amp;context=3\">spoke quite frankly<\/a> about the &#8220;challenges and constraints&#8221; the studio is facing in supporting <em>Infinite<\/em>. <\/p>\n<blockquote>\n<p >We&#8217;re certainly not happy to be unable to meet player and community expectations, it&#8217;s a difficult situation that&#8217;s going to take the team time to work through. Right now the focus is on S2 and we&#8217;ll have more to share on that in the coming weeks. Meanwhile a lot of production planning, costing, planning, hiring, etc. is all happening which doesn&#8217;t really lend to detailed regular updates. We understand the community is simply out of patience and frankly, I think understandably tired of words. It will take some time to sort out the details and then we&#8217;ll be able to share as much information as possible. <\/p>\n<\/blockquote>\n<p >After an exhilarating launch, community frustration has grown with the lack of new content as well as a disappointing seasonal model. These frustrations have been compounded by the decision to continually delay big features like campaign co-op and the Forge map editor, and lengthy outages sidelining an entire multiplayer mode. <\/p>\n<p >Getting <em>Infinite <\/em>up to speed will be a long and slow task for 343 and partners, but the studio is positioning forthcoming Season 2 &#8212; dubbed Lone Wolves &#8212; as the first small step, with two new maps, new multiplayer modes, and a <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.halowaypoint.com\/news\/season-1-outcomes-report\">bevy of tweaks<\/a>. <\/p>\n<p ><em>Halo Infinite<\/em> Season 2 launches on May 3. <\/p>\n<\/div>\n<\/div>\n<div class=\"source-image\">https:\/\/cdn.vox-cdn.com\/thumbor\/NYQ_MkZjB-R5fi80SQ4ubxA7oVc=\/0x150:7680&#215;4171\/fit-in\/1200&#215;630\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/19742285\/halo_infinite_blue_light_7680.jpg<\/div>\n<div class=\"source-link\">https:\/\/www.polygon.com\/23022254\/halo-infinite-certain-affinity<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft recruits Certain Affinity to help with Halo Infinite Halo Infinite was a nigh-perfect renewal of the Halo franchise. The game has a fun and expansive campaign and well-tuned multiplayer, in a package that hearkens back to the halcyon days of Xbox Live and the sound of power shields charging up. It&#8217;s also been slow [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1181,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"_links":{"self":[{"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/posts\/1180"}],"collection":[{"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/comments?post=1180"}],"version-history":[{"count":0,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/posts\/1180\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/media\/1181"}],"wp:attachment":[{"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/media?parent=1180"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/categories?post=1180"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pr.gagadget.com\/en\/wp-json\/wp\/v2\/tags?post=1180"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}