Best space-saving designs for tiny homes

Best space-saving designs for tiny homes

Let’s be honest, our modern urban homes can be quite cramped! We often have to squeeze through our belongings because of space constraints. It’s the ultimate test of our maneuvering skills. You may also need tiny-home designs if your goal is to live in one. We’ve put together a selection of space-saving and super functional products to help you do just that. These clever designs can be used to maximize the space available in small spaces, such as to create a mini-office or a compact exercise machine.

1. D-Tach


D-Tach is a versatile stool that transforms into a small workspace designed to accommodate today’s mobile work culture. With each day, our world seems to become more and more mobile. As we leave corporate offices behind, mobile offices and working remotely are becoming more popular. With work culture making such a big shift towards mobile lifestyles, our home offices and furniture should reflect that.

Why is it noteworthy?

Andrew Chang, a

Industrial designer, decided to design a chair that would fit the bill. D-Tach, a modular stool that can be used as an office chair but that can also disassemble to provide small work space for those who are on the move, is designed.

What we like

  • Transforms into a small workspace
  • Fits into most modern offices

What we dislike

  • We’re unsure how comfortable would the small workspace be to actually work in

2. The Snap Hanger


Hangers have pretty much reached necessity status in a household. But no matter how handy they might be, there is something to be said about their pesky form! Their odd shape makes it difficult to adjust clothes with a narrow or tight neck on them. It’s also difficult to store them, and forget about packing them in your suitcase to carry them with you on your travels! It’s difficult to pack their non-ergonomic forms into my bag. But this is where Yong Jeong’s Snap Hanger comes to the rescue!

Why is it noteworthy?

The Snap Hanger will be all that the average hanger cannot. This cleverly designed product comprises two units. These units can be attached at one joint and function as a pair or scissors. The two units can be attached and detached. When attached, it functions as an ergonomic hanger that can be easily slipped into narrow or tight necked clothing, without any hassle! When detached, the hanger can be effectively stored away or carried with you when you hit the road. To save space, multiple hangers can be connected vertically and stored together.

What we like

  • Functions like a pair of scissors
  • Revamps the traditional design of a hanger

What we dislike

  • Some people may find it difficult to get accustomed to the new form

3. The NOOK Built-in Water Purifier

NOOK Built-in Water Purifier Specs

NOOK Built-in Water Purifier Concept

Built-in water purifiers are preferred, but you can also have something that looks as inviting as the NOOK Built-in Water Purifier. Designed by South Korean Hyunbin Yan, this water purifier can be installed in the corner. It will not interfere with the rest of your sink or kitchen counter because of its slim and sleek build. It does not take much space in a small sink, so it can be the perfect choice for tiny homes or apartments.

Why is it noteworthy?

The NOOK Built-in Water Purifier’s interesting features are what make it unique. It features an attachable drip tray. The magnet on the bottom can be adjusted to suit the users’ preferences. It looks sleek and modern, like a coffee maker, but in reality, it’s a purifier. The black button at the top lets you know when water is out. You can adjust the temperature and amount of water by touching the controller.

What we like

  • Visually pleasing aesthetics, unlike regular purifiers
  • Fits compactly in a corner
  • Movable head, allowing you to adjust the cup size

What we dislike

  • Not very easy to clean

4.”The-O” exercise bike

This exercise bike doesn’t just take up space when not in use – rather performs double duty as a piece of furniture for urban dwellers who find themselves constricted for space. Ones who are always on the lookout for multifunctional accessories.

Why is it noteworthy?

Meet “The-O” exercise bike is minimalistic and without all of the extras you won’t use in your everyday fitness regimen. This accessory was designed with the unique needs of a fitness enthusiast in mind. First up is the space requirement and the non-flexibility of usage. Complexity of usage can ruin a basic fitness program. The-O has none of them, and it doubles as a functional piece of furniture when your fitness is kept on hold for some days or even weeks. It can be used as a chair in casual settings or as a bar stool for events. You can even turn it into a base for keeping indoor plants.

What we like

  • Doubles up as a functional + stylish piece of furniture
  • Can be used to keep indoor plants
  • Brings a dimension of modularity to exercise equipment

What we dislike

No complaints!

5. Solar

MyZoo, a cat goods company, designs modern cat furniture that caters to your cat’s every need, while not disrupting your interior design. Solar, one of their more recent designs, is a wall-mountable floating cat bed that mounts onto any vertical surface so cats rest midair in their own designated space.

Why is it noteworthy?

Shaped like the sun, Solar is a small, but sturdy floating cat bed that’s built from pinewood. In a similar fashion to their other pieces of cat furniture, MyZoo lined Solar with a slotted resting platform for safe jumping. Solar is ideal for smaller spaces as it provides both a jumping and resting platform and also saves space.

What we like

  • Solar doesn’t take up any ground space and easily mounts to any wall where there’s room
  • Easy to assemble

What we dislike

  • There’s no cushioning on the bed, which would make it comfier

6. The Rubik Stool

When you hear the word Rubik, it brings to mind something that can be turned whatever which way and can still be functional. The Rubik stool is a bit like this. It can be turned, flipped and combined to serve any purpose in your home. This furniture was specifically made for small spaces, such as those that don’t have enough space to accommodate sofas or shelves.

Why is it noteworthy?

If you just need somewhere to sit down, the upright version can be used with the seat attached. But you can also use the underlying part as storage for things like shoes, magazines, or whatever it is that you don’t mind being under your seat. You can flip the top to make it a shelf. Although it is not modular, you can use it for multiple purposes.

What we like

  • Unique seat + shelf concept
  • The furniture is specifically designed for spaces that cannot accommodate a sofa or shelves

What we dislike

No complaints!

7. Spinel

Spinel is a hanging light designed to be easily transformed. It was important to make a light that was both durable and small-sized.

Why is it noteworthy?

“Our responsibility as designers is to produce objects that occupy the smallest possible volume. The purpose is to use the least amount of raw material, producing long-lifespan objects that can be easily recycled,” says Guille Cameron. It is minimalist, simple, yet elegant and unique. The lamp can be folded to add a new dimension to its design. Additionally, the wood-designed base is warm and welcoming to any room.

What we like

  • Origami-inspired form
  • Recyclable

What we dislike

No complaints!

8. The Folding Heater

This compact heater is crafted for individuals who are fed up with the bulky and impractical design of static heaters that beam heat only in one position. This highly maneuverable heater is different from those traditional ones in all respects though!

Why is it noteworthy?

The tripod can be adjusted at almost any height and angle to meet the users’ needs. It is designed like a folding lamp that can be kept even in the cabinet drawer when not required. It folds in itself so it can be carried around with you. It is a great feature for those who frequently travel in the colder areas and want to keep warm.

What we like

  • Foldable design
  • Portable form

What we dislike

No complaints!

9. FLUP

Who isn’t fascinated by transforming furniture designs? I love watching how furniture can serve multiple purposes by simple actions like a pull of a string or folding of a flap. FLUP is my latest obsession in (furniture transformers) – it’s a furniture piece that can be used as both a rug or a seat. Furniture designs like FLUP are perfect for smaller living spaces, especially with the growing tiny house movement.

Why is it noteworthy?

FLUP can be folded in a position that allows us to sit down or stand on it. FLUP transforms from a plane to a volume and from floor to surface, while also changing its function by its shape. In the folded position, it works as a piece of minimal furniture – it can be used as a pouf, an auxiliary seat, a footrest, a nightstand, etc.

What we like

  • Transforming design
  • Space-saving
  • Ideal for tiny homes

What we dislike

  • Doesn’t rate high on aesthetics

10. Collapsible Wood Chair

Quite unlike any of the folding chairs you may have seen around you, on the internet, or even on this website, this creative little number comes from Jon 117 SP, a designer based out of Leon, Mexico.

Why is it noteworthy?

The Collapsible Wood Chair is simply a combination of two identical wooden profiles and thick paracord weaving in between them. This creates the backrest and seat. Paracord serves two important purposes. It makes sitting more comfortable than metal or wood, and it allows the chair to fold flat when not in use.

What we like

  • A unique take on a collapsible chair

What we dislike

  • We’re not sure how comfortable it would be to sit on the paracord

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Huawei nova Y70 Plus arrives on May 1 with 6. 75-inch display, 6,000 mAh battery

Huawei nova Y70 Plus arrives on May 1 with 6. 75-inch display, 6,000 mAh battery

Huawei has a new phone on the way, as it turns out, and it’s going to be part of the ever-expanding nova family of mid-rangers. Ladies and gentlemen, meet the Huawei nova Y70 Plus. It has been semi-announced by the Chinese company for the South African market, where a teaser page is already up ahead of sales starting on May 1.

Huawei nova Y70 Plus arrives on May 1 with 6.75-inch display, 6,000 mAh battery

In fact, you can pre-order one from April 21 until April 30, by paying just ZAR 99 as a deposit – that’s about $6. This will mean you get a ZAR 499 ($33) price cut when you pay the balance between April 28 and May 6.

But wait, there’s more! If you pre-order you also get a Huawei Bluetooth speaker and a Huawei backpack, worth a combined ZAR 1,298 apparently ($86). But wait, there’s even more! You also get 24 months warranty, 50 days of free screen replacement insurance, 3 months of extended warranty, the Huawei Unboxing Service, and free repair shipping and delivery.

Huawei nova Y70 Plus arrives on May 1 with 6.75-inch display, 6,000 mAh battery

So now you may be wondering what this phone brings to the table. Huawei has thankfully outed the main features of the nova Y70 Plus through its listing in South Africa.

Huawei nova Y70 Plus arrives on May 1 with 6.75-inch display, 6,000 mAh battery

The handset has a 6. 75-inch screen of unknown resolution with a waterdrop notch housing an 8 MP f/2.0 selfie snapper, 64 or 128GB of expandable storage, and a 6,000 mAh battery with support for 22. 5W fast charging. The nova Y70 Plus has a triple rear camera system with a 48 MP f/1. 8 main sensor, a 5MP ultrawide with 120-degree field-of-view, and a 2 MP depth sensor.

Huawei nova Y70 Plus arrives on May 1 with 6.75-inch display, 6,000 mAh battery

It runs EMUI 12 and will be available in Crystal Blue, Pearl White, and Midnight Black. It’s unclear where else it might be launched and when, and the price is also still a mystery, but if you are in South Africa and enter your email address at the Source linked below, in order to be notified about more details, you have the chance of winning a nova Y70 Plus for yourself.

Source

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Spider-Man and Portal wish they could be Zoomer

Spider-Man and Portal wish they could be Zoomer

Every now and then you run into a game that feels like it’s absolutely brimming with energy. Such is the case with Zoomer by Root Pilot, which looks like if you smashed together a game like The Pathless with Spider-Man action. Its development is off to a roaring start, and thousands of people on Twitter have taken note.

We have cool runners and more in Cool WIP, Polygon’s weekly roundup of eye-catching clips and screenshots of works in progress. Each week, the Polygon staff scours the internet for the most interesting games still under construction to give you a sampler of the coolest up-and-coming projects.

This week we have a game that adds a gun to Spider-Man-like web slinging; a procedural skiing game with a turtle; a manga panel created in Unity; and a game with Miyazaki-esque animations.

Spider-Man finally gets a gun

Root Pilot made it to a previous Cool WIP column, but this new clip of their game Zoomer is a feast for the eyes, for any action lover. In a tweet, they posted a clip that showed off a mechanic the developer originally designed for Portal-style puzzles. However, in the video we see the main character shoot a bullet that creates a pathway the character can ride up, which combines with web slinging for incredibly smooth platforming. The game is bursting with energy, and you can check out regular updates on Root Pilot’s Twitter.

A manga created in Unity

Developer Fabio Consorti rendered a scene in Unity to make it look like a manga panel. It’s just a city street lined with business signs and lanterns, but it’s beautifully created. A clip showed the shifting shadows in reaction to a moving light source. Consorti is also working on a neon action-racing game, so if you’d like to check out more of the developer’s work, you can on Consorti’s Twitter account.

A stunningly animated scene

Drop everything and check out Bioid from developer Pagurus. This black-and-white puzzle game pairs captivating Miyazaki-esque animations with a world filled with intriguing creatures and curiosities. A clip from the developer shows the transformation for “King of Thorns,” in which a plant-like creature morphs into a monster that resembles No Face from Spirited Away. The world of Bioid looks like an absolute delight, and you can check out more information about the game on its Steam page.

Elden Ring fan art

Generally speaking, I think about drawings of my favorite characters when I use the term “fan art.” However, developer Asher Zhu brings a whole new level of dedication to the idea by creating an entire 3D animation as an ode to FromSoftware’s Elden Ring. In a clip on Zhu’s Twitter account, you can see an animation of a character using a giant flame blade, inspired by the Frenzied Flame Seal in Elden Ring. Zhu posts regularly about game development and is also making a slime game, and you can check out more of his work on Twitter.

Yeet this downhill skiing turtle into the sky

I first saw downhill skiing game Bunny Hill on TikTok. Don’t let its name deceive you — this low-poly downhill skiing game looks like pure chaos. According to developer Dogma Quest, it’s a procedurally generated downhill skiing game and allows you to play as high-flying animals. The game is out now and available on Steam.

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Saints Row reboot’s wild character creator lets you make anything

Saints Row reboot’s wild character creator lets you make anything

The new, rebooted Saints Row is cranking character creation to 11. Developer Volition revealed a new look at customization of players’ Boss characters and the cars (and street-legal pirate ships) they’ll control in the upcoming game on Wednesday, and it’s… a lot. Volition takes customization to new heights with its wild and bizarre skin textures and unique cosmetics.

Whether you want to make a galactic-skinned cowboy, a vampire-toothed candy-corn-toothed, or dad-bod, the Saints Row character creator tools seem up to it. Volition showcases a variety of hair styles and colors, body shapes, age settings, and genitalia-masking emoji in the above trailer, which is absolutely stuffed with options for Griffin and Justin to futz with in Monster Factory.

That same level of deep customization also extends to vehicles and weapons, so if you want your Boss to have foam finger guns or an El Mariachi-style guitar-case rocket launcher, go for it. Cars, helicopters, jets, golf carts, and everything else you can drive will get the same customizable flair at the body shop known as Jim Rob’s. Your Saints HQ is also upgradeable and customizable.

Check out the breadth and depth of character customization in Volition’s Saints Row trailer above, lest you suffer choice paralysis when the game hits PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and Windows PC via the Epic Games Store on Aug. 23.

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This wearable for toddlers keeps them safe by letting their parents track their health and location

This wearable for toddlers keeps them safe by letting their parents track their health and location

It fills the gap between the age when parents use baby monitors and the age at which parents give their kids phones.

Even though parents are likely to work from home, it is unrealistic to expect them all the time to be there for their kids. The Littlebird is a great tool to help you keep an eye on your children. Littlebird is a toddler-friendly wearable that helps parents monitor their children’s sleep, activity, whereabouts and health. Monica Plath (a mother of two from Seattle) came up with the idea. Her own experience helped her design a device to help her keep track of her children while she was away. Plath partnered with NewDealDesign who helped take LittleBird from a concept to a fully developed product.

Designer: NewDealDesign for LittleBird


The name Littlebird borrows itself from the commonly used phrase ‘A little bird told me…’, pointing at the wearable’s ability to keep the parent informed of their kid’s whereabouts and health. Designed to sit on a child’s wrist, the Littlebird Toddler ‘CareTracker’ (a portmanteau of caretaker and tracker) is a sans-screen wearable for kids aged 1-5, that works along with an app on the parent/guardian’s phone. The wearable comes with 24×7 GPS and cellular connectivity, allowing parents to track their kids’ locations, while onboard sensors help monitor the toddler’s heart rate, temperature, activity, and mood, allowing guardians to chart their physical and emotional wellbeing.

Plath reached out to NewDealDesign to help bring her idea to life. Having previously worked with Fitbit for 10 years developing their wearables, NDD was uniquely positioned to help design and engineer the Littlebird wearable, taking it from a mere idea to a fully fleshed product. Plath’s brief was both simple and relatable – “I was just trying to feel that my children were safe,” she explained. I wanted them to be happy. Just the really primal needs that any parent has when you’re trying to juggle two lives. A mother should be an example of excellence. You need to provide for your family, and to feel good about the care choices that you’re making.”


The Littlebird Toddler CareTracker is a $299 wearable device that offers a year’s worth of free cellular connectivity, with a fee of $15 per month after that. It is perfectly sized for children’s wrists. The tracker must withstand bumps and scrapes as well as getting dirty/wet, along with the teething process. It’s not complete without the companion app. This is part-health and location-tracking system, part social media timeline, that lets caregivers, friends and babysitters share information on their child’s activities and whereabouts with parents. Parents can also see their kid’s temperature, heart rate and steps and get comprehensive reports about their child’s health through the app’s dashboard.

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vivo V1+ dedicated imaging chip to make its debut in the X80 series next week

vivo V1+ dedicated imaging chip to make its debut in the X80 series next week

Developing an own imaging chip solution seems to be all the rage in the BBK stable this year, and after Oppo introduced the MariSilicon X on the Find X5 series earlier this year, this month it will be vivo’s turn. The company just announced that the X80 family of devices, which are due to become official on April 25, will feature the vivo V1+ imaging chip inside.

vivo V1+ dedicated imaging chip to make its debut in the X80 series next week

This has support for both the MediaTek Dimensity 9000 as well as the Qualcomm Snapdragon 8 Gen 1. In developing the V1+, vivo worked closely with MediaTek, and this has resulted in 30 new patent applications. vivo is also quick to stress that its custom image processor is the first one that can work with high-end SoCs from different companies (Oppo’s is currently limited to Snapdragon chips as you may know).

vivo V1+ dedicated imaging chip to make its debut in the X80 series next week

Over 300 vivo and MediaTek employees have been working on the V1+ for 350 days to fully adapt it to the Dimensity 9000 platform. This work is now done and the best possible performance can be achieved from the imaging chip inside devices powered by MediaTek’s latest top of the line SoC.

With fine tuning of its noise reduction algorithm, the V1+ can take night shots in situations where there is less than 1 lux of ambient lighting. This is also made possible by the chip’s 32MB SRAM and 8GB/s data throughput speed.

Additionally, vivo announced improvements in image brightness by 16% and white balance accuracy by 12%. A photo’s most prominent portions can in fact see further boosts in brightness of up to 350%, making your images appear “brighter and more transparent”, allowing for more details to be perceived. Zeiss Natural Color gets an 8. 3% improvement in color accuracy as well as fine tone adjustments.

vivo V1+ dedicated imaging chip to make its debut in the X80 series next week

The V1+ can also enable more games to run at 90fps or 120fps, and thus it might replace existing tech from Pixelworks that is currently used by vivo and iQOO phones.

vivo boasts that it has implemented special algorithms to optimize CPU resource allocation and thus reduce heat generation and boost efficiency for the Dimensity 9000. There are promises of greatly improved power consumption, up to 10% in heavy gaming sessions. The upcoming X80 phone with the Dimensity 9000 at the helm scores 1. 07 million AnTuTu points, and animations have been improved in high-load scenarios, having processing power allocation maximized. Finally, you can expect performance not to degrade for up to 36 months.

These are lofty claims and we cannot wait to meet the new phones and test them thoroughly for our detailed reviews.

Source (in Chinese) | Via

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Ghostbusters VR is another take on the co-op ghost-hunting genre

Ghostbusters VR is another take on the co-op ghost-hunting genre

Meta announced Wednesday a Ghostbusters cooperative game that was published by Sony Pictures Virtual Reality. It is being developed by nDreams. The game was announced alongside a brief trailer that shows an original cast of characters exploring an abandoned factory with their ghost-hunting gear. Predictably, there’s a ghoulie about, and they need to stop it from wreaking havoc with their gadgets and proton packs. The trailer allows for some banter, as is fitting for the source material.

This is the second Ghostbusters co-op title to be announced recently; in March, we learned about Ghostbusters: Spirits Unleashed, a more traditional co-op game for PCs and consoles. There’s a lot of promise in a VR version of Ghostbusters, and similar games like indie horror title Phasmophobia have been very successful.

While players can play the game solo if they wish, it is possible to also play the game with three or more friends. It seems that the game was designed to be played in a group and to learn some strategies. Ghostbusters VR does not yet have a release window.

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Elden Ring’s Malenia boss fight has huge co-op bug in Patch 1. 04

Elden Ring’s Malenia boss fight has huge co-op bug in Patch 1. 04

Malenia is arguably the toughest boss in Elden Ring, and a major part of her difficulty is that she can heal herself by hitting you with her sword attacks. However, there’s a problem with the game that makes Malenia even more difficult: a bug in the game means she can heal herself by hitting you with her sword attacks, regardless of whether or not you are actively trying to contact her.

Let Me Solo Her, the premier expert on being summoned to fight Malenia, has posted a video of this bug from patch 1.04. Around the 8:30 timestamp in the video, you can see Let Me Solo Her fighting Malenia, and it’s quite a battle as she continually heals, even while Let Me Solo Her flawlessly dodges all of her attacks.

Let Me Solo Her is still able to kill her — after all, there’s a reason this player has become a legend in the Elden Ring community — but other players have noticed the bug as well. This could be due to lag, or an online server discrepancy. Elden Ring may have detected the attack hitting but not fully. Reddit user EX-Eva had the following theory :

I haven’t seen anyone post this happening in offline, which leads me to believe this is a result of the multiplayer stability improvements mentioned in the patch notes. As others have pointed out, you were likely hit in the hosts world but not on your screen, which would register a heal but not damage.

This is consistent with her offline healing. If she attacks you after your death, you will notice that she heals when she crosses over your body, even though she hasn’t done any damage.

FromSoftware have been patching Elden Ring since the game’s launch; there have been numerous bug fixes in recent patches, including one that nerfed its extremely scary blood dogs.

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Tiny Tina’s Wonderlands’ classes basically let you make John Wick

Tiny Tina’s Wonderlands’ classes basically let you make John Wick

There’s a moment in any good action-RPG where things start to click. It’s when numbers, percentages and colored loot all come together to form a strategy. It is clear what you are expected to do and how you can fulfill those expectations. In Tiny Tina’s Wonderlands, I arrived at that moment when I realized I could role-play as John Wick.

Gearbox Software has just released their newest game. It combines Borderlands’ “guns meet Diablo” strategy with the flexibility and storytelling of a tabletop role playing game. It is an explosion of narrative right turns and explosions. There are also plenty of systemic nods to classic TTRPGs, two of which — dual classing and melee weapons — upended my longstanding Borderlands habits.

As is the case with most action-RPGs, you begin Wonderlands by selecting a character class. The Spellshot is a spellcaster who focuses on magic curses and guns, and can end a firefight within seconds. The Graveborn, along with their demi-lich friend, sacrifice their health in order to use powerful dark magic attacks. Then there’s the Spore Warden, a long-range hunter class who can summon icy tornadoes while their bipedal mushroom friend poisons foes up close.


Although I never planned it this way, I’ve built almost identical characters in every previous Borderlands game. I preferred long-range summoners who could keep their distance while calling friends in to help. These abilities were in perfect sync with my ability to maneuver firefights: I was able to summon a rocket-firing Turret to cover one side and hop between the points of cover on each other.

I assumed Wonderlands‘ firefights would unfold just like those in its numbered predecessors, so I chose the Spore Warden for my first foray. I could keep my distance as usual, with a host of elemental attacks to tie up my enemies while I picked them off with sniper rifles, assault rifles, and rocket launchers.

The thing is that Wonderlands doesn’t feel like any Borderlands game. Its early chapters are awash in melee-minded opponents, whose ranged companions hop between cover too frequently to be effectively flanked. My underpowered mushroom ally was unable to help me as I was constantly surrounded and overwhelmed by squads. What’s more, by Level 12, I hadn’t spent any of my skill points on melee upgrades. I went into Borderlands’ signature “Fight For Your Life” mode in almost every encounter.

Clearly, my old habits weren’t working!

A “Clawstalker” build in Tiny Tina’s Wonderlands

Image: Gearbox Software/2K Games via Polygon

I restarted and respec’d. This time, I ran counter to my old preferences: I chose the Stabbomancer, a rogue whose focus on melee attacks and critical-hit chance reminded me of Brick, Krieg, and Zer0 — characters whose close-quarters play styles had pushed me away in the past games. Regardless, playing the Stabbomancer would be my attempt to meet Wonderlands halfway.

It was a total blast. I still am. The Stabbomancer’s ability to vanish into thin air before shooting enemies up-close does wonders for my survivability, and their bevy of critical-hit upgrades can make them into a one-shot machine. They’re also a perfect conduit for Wonderlands‘ renewed emphasis on melee combat. Wonderlands adds a melee weapon slot to replace the generic pistol-whip animations used in Borderlands. It means that I have the ability to equip myself with 4 guns and a mace or longsword or a khopesh. It’s the same excitement I get when I discover a Legendary shotgun, as it is whenever I am able to summon a poison-spewing Hydra and restore my health with every hit.

By the time I got to choose my secondary class, I knew exactly what I wanted: The Clawbringer. They added magic to my close-quarters weapons; they gave me lightning with every swing of the sword. Their wyvern companion was able to harass my enemies while I went in for the kill.

By Level 20, I was sprinting around firefights with the agility of a 49-year-old Keanu Reeves, shooting and punching and maiming whatever happened to be in front of me. I still use sniper rifles, grenade launchers, or whatever weapon the occasion calls for — John Wick used a book, after all — but I largely stick to pistols and submachine guns. Their mobility and handling make it easy to aim down sights at a moment’s notice, or fire off a few hip shots when an enemy surprises me from behind. The video above is me embracing my role as a fantastical John Wick in a mid-game shootout with a squad of skeletons.

I’m always impressed when a developer can shake up a series in its supposed twilight years. Hitman 3 is my favorite in IO’s stealth/comedy trilogy because of how often it throws level-design curveballs. Metroid Dread is remarkable in how it brings back the tension and fear of one our most beloved franchises. And I consider Halo: Reach, Bungie’s farewell to the iconic series, to also be the series’ magnum opus.

Tiny Tina’s Wonderlands may not completely reinvent the Borderlands wheel. It does, however, reinvigorate some aspects of the combat. It alters the foundational rhythm of the action-RPG franchise so well that I questioned — and ultimately eschewed — my 13-year-old habits. Now, I think I am the Baba Yag.

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Overwatch 2 reworks Orisa and Doomfist, who’s a tank now

Overwatch 2 reworks Orisa and Doomfist, who’s a tank now

Overwatch 2 is making some big changes to the team shooter, including reducing team sizes from six to five. With this new composition, tanks are more important than ever; each team will have two support heroes and two damage heroes, and tanks are tasked with protecting them all.

There are two major hero reworks coming to bolster the tank class, Blizzard says: One is the centaur omnic Orisa, who has an almost entirely new kit, and the other is damage-dealer Doomfist, who has been shifted into the tank class. These changes were detailed by Blizzard on Wednesday.

Doomfist is an infamously irritating damage-dealer, and he’ll keep a couple of tools from his old Overwatch kit. He will now have more health (increased from 250 to 450), and while he’s lost his Uppercut, he’s gained an ability called Power Block to protect himself from frontal attacks. Seismic Slam and Rocket Punch do more damage but still give Doomfist to the center of his enemy team.

Overwatch - a cinematic listing all of the gameplay changes for Doomfist currently live in  Overwatch 2

Image: Blizzard Entertainment

Doomfist’s ability to lock down opponents makes him difficult to balance as a damage class, Blizzard explained.

” We were at a fork. Geoff Goodman (Overwatch’s lead hero designer) said that he needed a slight rework, possibly even a major rework, as a DPS in order to function properly without giving you crowd control and killing you. “He’s very threatening and he causes you to be in positions you don’t want to be in, especially on maps where there’s a heavily fortified defensive position like a ledge. He’s really good about breaking up those fortifications.”

Orisa, on the other hand, is losing almost all of her old kit. She no longer has Halt!, Supercharger, or Protective Barrier. Instead, she has Energy Javelin, which forces her enemies back — and they take extra damage if they hit a wall. New ability Javelin Spin propels Orisa forward, destroying projectiles in front of her, and knocking back enemies in her path. Terra Surge is her new ultimate. Orisa can channel it to drive enemies toward her. Terra Surge lasts for three days and Orisa becomes immune to crowd control.

Overwatch could have this tendency to get really bogged down with these defensive abilities,” says Goodman. “Playing against a double-barrier combo of Orisa and [Reinhardt] and you’re like, ‘I never even get to shoot at players anymore. I’m just shooting all these barriers.'”

A graphic listing all of the gameplay changes for Orisa in Overwatch 2

Image: Blizzard Entertainment

Orisa’s centaur form and her defensive kit also led to a mishmash; her new form is an “engaging, brawly tank,” according to senior hero designer Brandon Brennan.

“The kit she had before could have worked in 5v5,” Brennan said in the same interview, citing Sigma as an example. “But the way she looks and the way she played, they didn’t really match. We wanted to try to resolve that, so that if you saw Orisa and what she was doing, things just made more sense. The brawly engagement style works well for someone who is, as her community refers to it, “the centaur horse lady “.

The Overwatch 2 team tried many takes on a new Orisa, developers said, including a new model in a bipedal form, but ultimately they chose to stay true to her horsey roots. She’s now an aggressive tank who will dig into the backlines to eliminate the enemies squishies, making her one of the best passive tanks in the game.

Overwatch 2‘s beta is set to go live on April 26, and it will include these two new reworks. The beta also includes new hero Sojourn and a host of other balance changes and quality-of-life additions.

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