Razer brings new Blade 15 with 240Hz OLED screen and 12th gen Intel i9 CPU

Razer brings new Blade 15 with 240Hz OLED screen and 12th gen Intel i9 CPU

Razer introduced a new Blade 15 laptop, and it is the first in the world with a 240 Hz OLED display. The gaming brand also refreshed the chipset, and it is now a 12th-generation Intel Core i9-12900H.

Razer brings new Blade 15 with 240 Hz OLED and 12th gen Intel i9 CPU

The panel of the new Blade 15 comes with QHD resolution, and the company claimed it has a 1 ms response rate. There is also a 100% DCI-P3 color gamut coverage and 400 nits brightness. The Intel processor is coupled with an Nvidia RTX 3070 Ti GPU (for laptops, obviously), 32GB DDR5 RAM and a 1TB SSD. There’s also an extra M.2 slot for even more storage and a micro SD slot on the right-hand side.

Razer also kept the ultra-efficient vapor chamber cooling instead of having a heat pipe, like the one in the base model with a Core i7 processor. And because gamers love RGB, the company kept this feature per key.

Razer brings new Blade 15 with 240 Hz OLED and 12th gen Intel i9 CPU

All these specs sound great in theory, but in practice, the laptop can be purchased as early as Q4 2022 – right in time for Black Friday deals and Christmas. The price is set at $3,499.99.

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Sonos ‘Fury’ budget soundbar leaks ahead of expected June launch [U: Official name revealed]

Sonos ‘Fury’ budget soundbar leaks ahead of expected June launch [U: Official name revealed]

The next new product from Sonos may arrive as soon as early June. Thanks to renderings and details from The Verge, the upcoming speaker will be a budget soundbar priced below the Sonos Beam. However, it may have another use as Dolby Atmos surround speakers paired with Sonos’ flagship Arc soundbar.

Update 5/4: The Verge has discovered the new budget soundbar will be called the “Sonos Ray.” The latest addition is still expected to cost around $249 and launch in early June. Head below for all the details.


The Verge shared exclusive details on the yet to be announced Sonos soundbar today including renderings based on images it has seen. Codenamed “Fury”/model “S36” internally, the latest speaker from the company is a bit smaller than the existing Sonos Beam by about 4-inches in length.

It’s allegedly going to land with black and white finishes and a price around $249 – $200 below the gen 2 Beam – and cut out some of the niceties like Dolby Atmos support, HDMI, and built-in mics.

That means the new budget soundbar will connect via the included optical audio cable as the primary physical I/O. But The Verge says it will work to expand the new soundbar to a 5. 1 surround setup with other compatible Sonos speakers wirelessly.

Sonos budget soundbar interior design via The Verge

Notably, other details discovered include a vertical mount for the new soundbar that would allow it to act as Atmos surrounds for the flagship Arc soundbar. The Verge also highlights that Sonos has a smaller, more affordable subwoofer in the works codenamed S37 – but launch and price details aren’t known.

The new Sonos soundbar is expected to launch on June 7, so it shouldn’t be too much longer before we hear official details from the company like the real name, specs, and more.

And as we learned last month, Sonos is also working on its Home Theater OS. We’ll have to wait and see if more will be revealed about that effort along with the new soundbar.

Images via The Verge

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Warhammer 40K: Chaos Gate – Daemonhunters review: Gothic XCOM strategy

Warhammer 40K: Chaos Gate – Daemonhunters review: Gothic XCOM strategy

Warhammer 40,000: Chaos Gate – Daemonhunters, a turn-based tactical XCOM-like, is decidedly unsubtle. A colon and a dash! “Daemon” with an e! The excess! Like Games Workshop’s iconic pumped-up Space Marines, there’s something exuberant about this game. From the soaring cathedral spires of your battlecruiser HQ to your hulking, Grey Knight supersoldiers, Daemonhunters aesthetic is thunderously loud.

Only a few minutes into the tutorial mission, my gruff squad of four Grey Knights are shoulder-barging through blast doors and into a demonic lair in slow motion. I order them to throw a frag bomb at them. A few underlings remain in the corner. The top-down tactical view suddenly and slickly zooms in on the projectile, the camera admiring the grenade’s contours for a split second, before doing a bullet time spin and zooming back out for a devastating overlook. On the same turn, I tell a second knight to slam into a pillar, thereby toppling it over and wrecking another congregation of enemies.

In my long campaign against the forces of Chaos, I witnessed these door breaching, grenade-throwing, and pillar-knocking animations countless times, and yet, after 40 long hours, I still haven’t gotten tired of seeing them play out. My fully-equipped squad of teleporters teleported down to the planet with a lightning flash. It’s something I can’t get enough of. The Interceptor, my favourite toy soldier man, has never bored me. Like many of the game’s classes, he’s melee-focused — but he can also teleport. As a single-man army, he acts as an ally to the enemy, showing up behind their lines and killing weaker enemies. He can also use the Daemon Hammer’s knockback ability to keep larger targets away. (He can knock opponents off cliffs or into pits which is a little like cheating, in the best possible way).

A skirmish plays out in Chaos Gate — Daemonhunters

Image: Complex Games/Frontier Developments plc

Much like Gears Tactics, Daemonhunters is an aggressive simplification of the XCOM formula. These percentage-based missed chances are gone, along with much of Firaxis’ sprawling scifi series.

Instead, Daemonhunters deploys a fast-paced system of stuns and executions, where successive attacks drain a meter, force an enemy to their knees, and allow for a melee execution that awards additional Action Points to everyone in the squad. Used efficiently, it’s possible to keep your turn going almost indefinitely. After being psychically enhanced by his Justicar, and given biomancy from the Apothecary, my Interceptor blinks between each execution, which allows the squad’s momentum and energy to build as they crush the enemy below them like an unstoppable Juggernaut.

While the combat in the present is quick, the campaign drags on. As is the case in XCOM, Daemonhunters places a strategic layer on top of its turn-based skirmishes. This layer tasks you with upgrading various sections of the Baleful Edict battlecruiser, from the industry of the Manufactorum to the research of the Libris (as is often the case in the Warhammer 40K universe, the Empire’s proper nouns are Latinized.)

A Grey Knights’ inventory and skill screen in Chaos Gate — Daemonhunters

Image: Complex Games/Frontier Developments plc

Using your Strategium map, you will navigate through star systems trying to eradicate the infestations or plagues that have ravaged the cluster. It’s like a game of whack a mole. Daemonhunters antagonists are the Nurgle — grotesque creatures obsessed with disease and mutation, but whose sense of humor makes for a fun contrast. At the micro level — with body-horror creatures sprouting extra limbs — Nurgle are the perfect foil to your sullen Grey Knights. However, in the big picture, having to fight off constant blooms of infection across the galaxy can quickly become tedious.

On top of this, a lot of Daemonhunters‘ missions act as filler. The levels are made up of highly destructive terrain that is chest high and purposely designed for Space Marine coverage. There are many worlds that you will explore, each with its own sci-fi portsacabins. Even though the environments may look slightly different, they feel identical. The most annoying aspect is that many missions will force you to wait for your ship’s teleportation systems to come online before concluding. Suddenly, a quick 15-minute excursion spins out into something twice as long. Tactical repetition is, of course, part and parcel of this genre. It feels especially egregious in this game, as the tactical elements feel so stripped back and the available strategies feel less like XCOM’s vast variety buffet, but more like a base for the story.

Daemonhunters‘ campaign feels like it’s dragging its feet in part because the story is so good. The game’s best attribute, however, is delayed by the tedious combat and the resource collection. It is an evocative Gothic piece, filled with purple prose and grim bureaucratic details about the Grey Knights’ imperium.

A hologram view of the Baleful Edict battlecruiser HQ in Chaos Gate — Daemonhunters

Image: Complex Games/Frontier Developments plc

While you play an anonymous commander, there are three central characters on the Baleful Edict: a duty-bound veteran, a slightly unhinged tech-priest tuned to the whispers of the “Machine God,” and an ambitious young Inquisitor whose arrival kickstarts the plot. They are all superbly voiced and directed and each show a remarkable amount of nuance, as the Nurgle spreads across the galaxy. They also seem to be able to bounce off each other as tensions mount onboard and the campaign moves towards an epic end.

Daemonhunters‘ writing, story, and characters are easily its best attributes. Although I was expecting turn-based combat with utmost precision, I ended up wondering if I should be reading one of the tie-in novels. With mentions of “ancient archeotech,” “astropathic whimsy,” and “ruinous algorithms,” it’s exactly the kind of opulent, over-the-top stuff I love. Daemonhunters may only focus on a single faction, but by hyperfocusing on the Grey Knights, it manages to adeptly explore some of Warhammer 40K’s most interesting and expressive elements. From concepts of the “Warp” and the “Cult of the Machine” to thickly laden themes of corruption and heresy — this is that grimdark universe at its very best.

While there’s enough tactical depth and customization to sustain a playthrough, much of Daemonhunters‘ battles feel like vehicles for getting across its great story, and not the other way around. For many, XCOM is as much about the long journey — failures and do-overs included — as it is the destination. And while I don’t think Daemonhunters offers that same kind of obsessive replayability, it does lay a crunchy, thrilling tactical base for its brazen aesthetic and brilliant story to tread upon.

Warhammer 40,000: Chaos Gate – Daemonhunters will be released on May 5 on Windows PC. Frontier Developments plc provided a prerelease code for the game. The PC review was conducted using this code. Vox Media is an affiliate partner. Vox Media has affiliate partnerships. These don’t influence editorial content. Vox Media can earn commissions for products bought via affiliate links. You can find additional information about Polygon’s ethics policy here.

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BOE nearly dropped from iPhone OLED panels supply chain due to design changes

BOE nearly dropped from iPhone OLED panels supply chain due to design changes

BOE is one of the manufacturers responsible for supplying OLED panels for the 6. 1-inch model of the iPhone 13. But ever since February, the company hasn’t made iPhone OLED panels for Apple. Here’s why.

According to a report by The Elec, there are two reasons. The first one was the shortage of display drive ICs. Sources familiar with the situation say that LX Semicon is providing supplies to BOE. However, it’s supplying more LG Display.

In April, 9to5Mac already pointed out this issue. Apple had hoped that Chinese display manufacturer BOE would be able to make as many as 40M iPhone displays in 2022, but a shortage of display driver chips saw the goal reduced to 30M.

In addition, the most likely reason why BOE hasn’t made any other OLED panels for the 6. 1-inch iPhone 13 is that “the panel maker likely changed the design of the OLED panels, such as expanding the circuit width of the thin-film transistor, and this was discovered by Apple, the sources added.”

Although the iPhone OLED manufacturer had to stop production, it is unlikely that Apple will remove BOE from its supply chain.

It’s more profitable for Apple to continue BOE as a supplier and to press Samsung Display, LG Display, to lower their OLED panel units prices.

Despite the dip in production volume, the sources said BOE’s B11 factory, which manufactures OLED panels for iPhones, at Sichuan was still operating.

It’s also unclear how this issue caused by BOE will impact its goal to produce the iPhone 15 Pro OLED panels, as Samsung is said to be the only supplier for the iPhone 14 Pro panels. It’s important to note that BOE supplied 15 million to 16 million units of OLED panels for iPhones in 2021, while it was planning to supply up to 60 million units this year – which is not going to happen.

Read more:

  • Four features we expect to see on iPhone 14 this year

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Exclusive: Your first look at the Amazfit T-Rex Pro 2 and Amazfit Vienna

Exclusive: Your first look at the Amazfit T-Rex Pro 2 and Amazfit Vienna

Amazfit will be introducing a sequel of its T-Rex Pro. We have exclusive photos and specifications from an unnamed source. In addition to the T-Rex Pro 2, we also get our first look at the upcoming Amazfit Vienna which is touted as a premium rugged watch with a titanium unibody casing and sapphire glass screen.


Amazfit T-Rex Pro 2
Amazfit T-Rex Pro 2
Amazfit T-Rex Pro 2
Amazfit T-Rex Pro 2

Amazfit T-Rex Pro 2

Amazfit T-Rex Pro 2 brings a similar look to the T-Rex Pro and original T-Rex with a ruggedized plastic build and silicone strap. Amazfit has added several colors to the T-Rex Pro, including an Astro Black, Gold, Wild Green and Desert Khaki options.

T-Rex Pro 2 gets a 1. 39-inch AMOLED with a 454x454px resolution and 1,000 nits max brightness. The watch stays true to its rugged nature with its 10 ATM rating and military-grade toughness with 15 MIL-STD-810G certifications.

Exclusive: Your first look at the Amazfit T-Rex Pro 2 and Amazfit Vienna

Amazfit is also adding an updated BioTracker 3.0 PPG biometric sensor for heart rate and blood oxygen measurements. You will be able to track over 150+ sports modes with PAI scores as well as sleep and stress levels. The watch also boasts an accelerometer, gyroscope, barometer, geomagnetic sensor and an ambient light sensor. The watch also comes with dual-band GPS and Bluetooth 5.0 for connectivity.

Battery life is rated at up to 24 days of mixed usage and 10 days of heavy usage thanks to the upgraded 500mAh battery. The watch will bring 32MB RAM and 512MB onboard storage.

Amazfit Vienna is a step above the T-Rex Pro 2 with its more premium titanium and sapphire glass build. The watch gets a 1. 28-inch AMOLED display with 416x416px resolution and 1000nit peak brightness as well as the same health and sports tracking features of the T-Rex Pro 2. Sadly the watch will not be able to do independent calls as it lacks eSIM capabilities.


Amazfit Vienna
Amazfit Vienna
Amazfit Vienna
Amazfit Vienna

Amazfit Vienna

Amazfit Vienna gets 20ATM waterproofing which means it can be worn during high-speed water sports. The watch also boasts 32MB RAM and 4GB storage. You get the same sensor array as the T-Rex Pro 2 as well as the dual-band GPS and Bluetooth 5.0 for connectivity. The watch can last up to 14 days with typical use and is powered by a 500 mAh battery cell.

Both new Amazfit watches are expected to launch this summer. Prices and availability are not yet known.

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How Macs helped create the Star Wars sound design – from single Macintosh SE to 280-Mac network

How Macs helped create the Star Wars sound design – from single Macintosh SE to 280-Mac network

The Star Wars sound design has a history as well as the visuals. Darth Vader’s breathing, the bleeping dialogue of R2-D2, the buzzing of light sabers, Chewbacca’s roars, the Starfighter lasers – all of these sounds and more are instantly recognizable and immediately evoke the related visual imagery.

Apple has shared a 16-minute Behind the Mac documentary on how George Lucas’s Skywalker Ranch facility creates the sound effects that help bring the Star Wars universe to life, and the role which Macs play in this …

Apple’s documentary short Skywalker Sound: Behind the Mac (below) offers a fascinating look into the rarely seen world of movie sound design.

It is often stated that sound at minimum are as important as the movie. Perhaps more than 50%:vPeople will watch a poor-quality video if they are caught up in the story and the dialogue is clear, but they won’t watch great videography with hard-to-hear dialogue.

But dialogue is only part of the story. Background sounds can play an important role in the scene’s life-enhancing qualities. This is what lead Star Wars creator George Lucas to build a huge facility dedicated to this.

This is the site of Skywalker Ranch, the vast facility owned and conceived by George Lucas, the creator of the epic Star Wars universe. Skywalker Sound is the centerpiece of this ranch, which offers world-class audio editing and mixing as well as post-production facilities. The 153,000-square-foot, red-bricked building [is] surrounded by vineyards and the man-made Lake Ewok […]

Soundminer is a sound-library system that allows you to search for keywords almost as poetically in your specificity. It keeps up with Skywalker Sound’s constantly expanding library of over a million sounds.

Macs are absolutely integral to the facility. Ben Burtt, the sound designer for the original Star Wars films, says that he started with a Macintosh SE, which he used for writing. He says that it was this experience that prepared him for digital sound editing.

“Sound editing in a way is really the same as word processing; cutting and pasting files,” Burtt continues. “All the experience I had on the Mac immediately gave me training for what came along in cutting digital sound. I started cutting using a Mac with Final Cut in the late ’90s, and now have four Mac computers. Each handles a different process: one for picture editing, sound editing, manuscript writing, I’m completely surrounded. They’re labeled Alpha, Beta, Gamma, Delta.”

(Yeah, I also want to know what the fourth one does. )

Today, Skywalker Sound uses 280 Macs.

Sound editor Ryan Frias takes you on a tour through Skywalker Sound’s central machine room. He describes it as the “brains” of the entire stage operation. “When you have a thought and you really want it out there on a blank canvas like that, you really need fast tools that can give you the results as fast as you think.” The studio’s force of 130 Mac Pro racks, 50 iMac, 50 MacBook Pro, and 50 Mac mini computers running Pro Tools all connect remotely to this central power source.

One sound designer even used an old PowerBook!

” I enjoy happy accidents, and I love getting unexpected results from technology,” Nelson says. I love playing with digital systems where the clock is wrong. This means that the bits don’t flow correctly. It’s broken, it sounds like bad radio. I have a really old PowerBook, and it has certain old software I like to use; I can feed recordings into it and digitally break them.”

The full piece is well worth reading, and you can watch the video below.

On a personal note as an amateur videographer, I was fortunate enough to have encountered the concept of sound design before I made my first-ever film, a one-minute film called The Decisive Moment. So much so that after I created the scene-by-scene storyboard for it, I actually sourced the sound effects before I shot the video. They all made it to the final cut, except one.

If you’re looking for Star Wars deals, for collectibles, LEGO, and more, check out the round-up over at 9to5Toys.

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This Macintosh Pocket computer concept makes us wish we had a time machine

This Macintosh Pocket computer concept makes us wish we had a time machine

They always say that hindsight is 20/20, but that really doesn’t mean much when you can’t change what has already happened. While many of us might try to reverse the damage done or take different actions based upon what has already happened, that is not possible. Fair enough, the predecessors made the best of what they knew and could not have foreseen the changes that would impact the world. The young Steve Jobs of the 80s, for example, probably never saw the iPhone or even the BlackBerry coming, so we can only imagine how things could have turned out if Apple had the knowledge and resources to make a pocket computer back in the days. We were fortunate to find an answer that was interesting.

Designer: Rex Sowards


Apple tried briefly to enter the pocket-computer market but the Newton was more targeted at Palm. Palm was the market leader in this niche during that time. Although it wasn’t pocket-friendly by any standards, the Newton tried to bring new features and ideas into the then thriving personal digital assistant market (PDA). However, the Newton was unable to last a decade after failing to live upto Steve Jobs’ notoriously high standards.

This Macintosh Pocket doesn’t simply rehash a failed idea. It draws its DNA instead from two different sources. You have the QWERTY keyboard, which is a small space and has been synonymous with BlackBerry. You also have the 2-step design of the Game Boy Pocket, which is why the name “Pocket”. At the same time, you still have the telltale design language of Apple from the late 80s to early 90s, like that off-white color scheme and Macintosh keycaps.

The concept doesn’t simply slap on a display and a keyboard on a Game Boy body and call it a day, though. It was difficult to imagine how the pointer on a small device would work. Both a touch screen and a BlackBerry-esque touchpad were out of the question. A Lenovo nib would be equally unlikely. Sowards instead took inspiration from the PowerBook trackball’s famous design, which was reduced in size. He even took the extra step to pattern the button after the PowerBook’s design, making it curve around the trackball on one edge rather than being perfectly square.

The back of this device is equally interesting in how it hides the ports that were standard on the Macintosh Classic. The most logical positions for these would be on the sides, but that would have cluttered the gadget’s design, a big no-no for Apple. It is possible to hide it behind the Game Boy’s battery compartment. This allows you to maintain a clean design without compromising functionality. It is obvious that there is no space for any floppy drives of any size.


It’s probably questionable whether the Apple of the 80s would have adopted such a design, even if they magically foresaw BlackBerry’s becoming the de facto standard mobile device in the business world. It’s still an interesting thought experiment, though, combining designs and lessons learned by various companies across various industries. The craziest thing about this concept, however, is that it is probably completely doable today, thanks to 3D printing and small PCBs. It won’t be able to run the old Mac OS, though, at least not legally, but it could still be an interesting foray into what could have been if the stars were just aligned differently.

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Samsung Internet 17.0 Puts Privacy and Security Front and Center

Samsung Internet 17.0 Puts Privacy and Security Front and Center – Samsung Global Newsroom

The official version of Samsung Internet 17.0 is now ready for download on Google Play or Galaxy Store

Samsung Electronics officially released Samsung Internet 17.0 today,1an upgrade that brings user-centric privacy and security features to the browser. The latest version includes Smart anti-tracking and HTTPS priority access set as defaults, with new ways of web authentication. Drag and drop tabs and translation options have been added to improve the user experience.

“With each new generation of Samsung Internet, we have committed to engineering a superior browsing experience that never compromises on privacy or security,” said Heejin Chung, Head of Web R&D Group at Mobile eXperience Business, Samsung Electronics. “Samsung Internet 17.0 is the result of years of research that has allowed us to put our most powerful and protected browsing experience yet in the hands of any Galaxy user.”

Privacy by Default

Samsung Internet 17.0 enhances the AI-powered Smart anti-tracking function, which is now turned on by default. 2 This feature will help to block third parties attempting to track users’ personal information and users can also default to a safer HTTPS setting when typing a URL on Samsung Internet 17.0.

Smart anti-tracking function turned on by default.



Fast and Easy Access to
Privacy Activities

Samsung Internet 17.0 gives users a comprehensive overview of how Samsung’s browser is protecting their web experience. With Samsung Internet 17.0, a visual snapshot of a user’s privacy dashboard is available via the Quick Access page. The Quick Access page provides a visual snapshot of a user’s privacy dashboard. It includes recurring activities as well as settings which can be modified to meet users’ privacy preferences.

Users can check the privacy dashboard on the Quick Access page.

Samsung Internet 17.0 also provides a way to use external security or on-device security keys as an alternative for SMS or App-based two-factor authentication.

A Smoother, More Powerful User Experience

Samsung’s latest browser update includes several enhancements to its overall user experience, including the ability to drag and drop tabs into custom tab groups. This makes navigation and organization smoother and faster.

Easily drag and drop to categorize tabs into groups.

Samsung Internet 17.0 will also bring improved search experiences across bookmarks, history and saved pages. The browser recognizes common user typos and can process word-based matching queries to find phrases or sentences from a database based on bookmarks and saved pages. Phonetic matching also enables searching for specific terms based on how they sound, and translation capabilities have been bolstered with the addition of five languages, bringing the total to 26. 4

Improve search experiences with typo recognition feature.

1 Availability and timing may vary by market and carrier. [******************************************************************************************************************************************************][******************************************************************************************************************************************************][************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************

2Smart anti-tracking is available by default in the following countries and/or regions (as of May 4): Aland Islands, Albania, Andorra, Austria, Belgium, Bosnia, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Faroe Islands, Finland, France, Germany, Gibraltar, Greece, Greenland, Hercegovina, Hungary, Iceland, Ireland, Italy, Latvia, Liechtenstein, Lithuania, Luxembourg, Macedonia, Malta, Monaco, Montenegro, Montserrat, Netherlands, Norway, Poland, Portugal, Romania, San Marino, Serbia, Slovakia, Slovenia, South Korea, Spain, Svalbard and Jan Mayen Islands, Sweden, Switzerland, United Kingdom, United States, Vatican City State.

3Supported languages include: Arabic, Bulgarian, Chinese, Croatian, Czech, Dutch, English, French, German, Hungarian, Indonesian, Italian, Japanese, Korean, Polish, Portuguese, Rumanian, Russian, Serbian, Spanish, and Turkish, with the addition of five languages: Danish, Finnish, Norwegian, Swedish, and Vietnamese.

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Mosyle closes $196 Million Series B funding round, announces its Apple Unified Platform

Mosyle closes $196 Million Series B funding round, announces its Apple Unified Platform

Mosyle is announcing the immediate availability of its Apple Unified Platform designed to fully integrate five critical applications into a single Apple-only solution for IT administrators. Mosyle is combining mobile device management, endpoint security, internet privacy and security, identity management, and application management into a single solution. With this announcement, Mosyle has also raised $196 million in Series B funding led by Insight Partners with participation from StepStone Group and all previous investors including Elephant and Album VC.

“Mosyle has been a pioneer in Apple device management. Its focus on product innovation, user-friendliness, and exceptional customer service have made it a top choice for businesses and schools large and small.” said Rebecca Liu Doyle, Insight Partners’ Managing Director. “With the launch of its Apple Unified Platform, Mosyle is one of the first companies to elegantly unify MDM with a broader suite of mobile security solutions.”

Mosyle’s Apple Unified Platform integrates five previously disparate features and functions into a single platform, including:

  • Enhanced Device Management: Delivers full device management capabilitys for macOS, iOS, and tvOS, zero-touch deployment and automated ongoing management, support for shared devices, support for BYOD, and integrations with Google Workspace, Microsoft, Active Directory, and more.
  • Endpoint Security: Mosyle endpoint security solution provides native antivirus and malware detection and will continuously scan, isolate, lock and wipe infected devices. It automates security and management of privileged accounts using Admin On Demand, which is the only and best privileged access management software for macOS.
  • Internet Privacy & Security: This solution from Mosyle provides encrypted DNS functionality that automates web filtering and encryption on Apple devices. By focusing on the device instead of the network, customers get fast, secure, and reliable privacy and security in the office, at home, or a hotel
  • Identity Management: Combines Single Sign-On functionality with multi-factor authentication to deliver increased security for all a company’s Apple devices. This solution ensures that every Mac is protected and simplifies the process for employees to use their work SSO accounts in order to authenticate Macs. Mosyle Identity Management supports Okta, Ping Identity, Microsoft 365, Google Workspace, and more.
  • Application Management: Allows IT admins to remotely deploy, update and manage any compatible app on Apple devices regardless of if the app is available on the Mac or iOS App Store.

“Over the past year we’ve aggressively rolled out innovative security and management features that used MDM as a medium to extend protection to other layers of the device. Our new Apple Unified Platform is the direct result of this effort, and delivers on our vision of combining cloud-native architecture, automation, usability and best-in-class customer support for a radically new, fully-integrated approach to apple device management and security,” said Alcyr Araujo, founder and CEO at Mosyle. “This funding is validation of this vision and our belief that companies require more than traditional MDM in today’s hybrid work environment.”

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Samsung introduces new Endurance microSD cards

Samsung introduces new Endurance microSD cards

Samsung unveiled its new series of microSD cards, optimized for video recording in Full HD and 4K. Called Pro Endurance, they are designed to meet “rigorous demands of surveillance cameras, dashboard cameras, doorbell cameras, body cameras, and more”.

According to the official statement, the card can record non-stop for 16 years, provided the host device manages to offload the content quick enough.

Samsung introduces new Endurance micro SD cards for continuous video recording

The Samsung Pro Endurance is built with in-house NAND flash memory and can last as long as 33 “typical speed-focused cards” which are the Evo Plus series. Reading speeds are up to 100 MB/s, while writing is up to 40 MB/s, depending on the capacity.

The cards are rated Class 10 with U3 (UHS Speed Class 3) and V30 (Video Speed Class 30), but once again – only particular versions.

Samsung introduces new Endurance micro SD cards for continuous video recording

The card comes in four sizes – 32GB and 64GB (microSDHC), 128GB and 256GB (microSDXC), and each capacity has different endurance, but all four are in the thousands of hours.

Samsung brought extra safety measures for the Pro Endurance on top of the usual water, magnets, and X-ray protection – it is called six-proof and also shelters the card from wearout and drops (up to 5 meters).

The cards are already available worldwide. Prices start from $10.99 for the 32GB version and go up to $54.99 for the 256GB variant.

Source

https://fdn.gsmarena.com/imgroot/news/22/05/samsung-pro-endurance-microsd-ofic/-952x498w6/gsmarena_001.jpg