Samsung Electronics Introduces Industry’s First 512GB CXL Memory Module

Samsung Electronics Introduces Industry’s First 512GB CXL Memory Module – Samsung Global Newsroom

Newly developed CXL memory packs 4x the memory capacity over the previous version, enabling a server to scale to tens of terabytes with only one-fifth of the system latency

Samsung to also introduce an upgraded version of its open-source software toolkit that facilitates CXL memory deployment into existing and emerging IT systems

Samsung Electronics, the world leader in advanced memory technology, today announced its development of the industry’s first 512-gigabyte (GB) Compute Express Link (CXL) DRAM, taking an important step toward the commercialization of CXL which will enable extremely high memory capacity with low latency in IT systems.

Since introducing the industry’s first CXL DRAM prototype with a field-programmable gate array (FPGA) controller in May 2021, Samsung has been working closely with data center, enterprise server and chipset companies to develop an improved, customizable CXL device.

The new CXL DRAM is built with an application-specific integrated circuit (ASIC) CXL controller and is the first to pack 512GB of DDR5 DRAM, featuring four times the memory capacity and one-fifth the system latency over the previous Samsung CXL offering.

“CXL DRAM will become a critical turning point for future computing structures by substantially advancing artificial intelligence (AI) and big data services, as we aggressively expand its usage in next-generation memory architectures including software-defined memory (SDM),” said Cheolmin Park, Vice President of Memory Global Sales & Marketing at Samsung Electronics, and Director of the CXL Consortium. “Samsung will continue to collaborate across the industry to develop and standardize CXL memory solutions, while fostering an increasingly solid ecosystem.”

” “We are excited to be part of Samsung’s CXL development program, working to foster the growth and adoption of innovative CXL products in future Lenovo systems,” stated Greg Huff. “We are excited to be part of Samsung’s CXL development program, working to foster the growth and adoption of innovative CXL products in future Lenovo systems.”

“Montage is excited to continue partnering with Samsung in order for the CXL ecosystem to expand rapidly.” “Montage continues to partner with Samsung in order to expand the CXL ecosystem .”

In recent years, the growth of the metaverse, AI and big data has been generating explosive amounts of data. Conventional DDR designs limit the ability to scale memory capacities beyond a few terabytes. This requires redesigned memory interface technologies like CXL.

The large amount of memory shared between main and CXL allows servers to increase their memory capacities to many terabytes and simultaneously to grow bandwidth to many terabytes per minute.

Samsung’s 512GB CXL DRAM will be the first memory device that supports the PCIe 5.0 interface and will come in an EDSFF (E3.S) form factor — especially suitable for next-generation high-capacity enterprise servers and data centers.

Samsung will unveil an update to its open-source Scalable Memory Development Kit, (SMDK) later this month. This toolkit, a complete software package, allows CXL to seamlessly work in heterogeneous memories systems. It allows system developers to integrate CXL into different IT systems that run AI, big-data, and cloud applications without needing to alter existing environments.

Samsung will begin sampling its 512GB CXL DRAM with customers and partners for joint evaluation and testing in the third quarter of this year, and plans to have the memory ready for commercialization as next-generation server platforms become available. Samsung, a member of CXL Consortium Board of Director, is openly working with many international data center, chip and server vendors in order to bring next-generation interface technology to the IT sector.

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Realme GT Neo 3T gets NBTC certified

Realme GT Neo 3T gets NBTC certified

Realme unveiled the GT Neo 3 in March, and the company will soon follow up with a ‘T’ variant that just got NBTC certified.

The Thai certifying authority reveals the Realme GT Neo 3T has model designation RMX3371, but it doesn’t divulge the smartphone’s specs.


Realme GT Neo 3T bags NBTC certification

Realme GT Neo 3T bags NBTC certification

However, thanks to Volza, we know the Realme GT Neo 3T will have 256GB of storage onboard and pack a 6. 5″ screen, which is smaller than the GT Neo3’s display (6.7″).


Realme GT Neo 3T will sport a 6.5

Realme GT Neo 3T will sport a 6. 5″ display

It’s unclear when the GT Neo 3T will be launched, but since the smartphone has also appeared on BIS and TKDN’s websites, it shouldn’t be too long before the GT Neo 3T goes official.


Realme GT Neo 3
Realme GT Neo 3

Realme GT Neo 3

While we await more details on the Realme GT Neo 3T, you can read our first impressions of the GT Neo3 here. Its key specs include Dimensity 8100 SoC, 6. 7″ 120Hz AMOLED screen, 50MP primary camera with OIS, and a 4,500 mAh battery with 150W charging support. There’s an 80W version as well, which packs a 5,000 mAh battery.

Source 1 (in Thai), Source 2 | Via

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A MagSafe-compatible wallet, grip, and stand in a super-slim profile

A MagSafe-compatible wallet, grip, and stand in a super-slim profile

You’ll never have to stick anything on the back of your phone because this single magical wallet has everything you need and then some.

Despite all the hard work that manufacturers put into making the back of their phones look exquisite, owners still end up sticking things on the back of their devices. We’re not talking skins and cases that add value to your phone’s backs, although they can be useful. But rings, stands and other accessories will sadly ruin the otherwise beautiful appearance of your smartphone’s rear. You can even put a wallet on the back to hold your cards. This brings up a new set of issues. The worst part is that you have to choose between these different accessories because none are able to deliver all their desired functions. The Magcardgrip was the phone accessory that changed everything.

Designer by Brad Park of Momostick

Click Here to Buy Now: $25 $40 (40% off). Hurry, only 48 hours left!

The “Mag” in Magcardgrip doesn’t stand for “magic,” but it could very well have been. Instead, it refers to Apple’s resurrected MagSafe technology for the iPhone. It uses magnets to attach and remove not only wireless chargers, but thin card wallets as well. These wallets (including Apple’s original flavor) are difficult to use wireless charging. They can also slip off or become loose when the iPhone is pulled out from your pocket.

In contrast, Magcardgrip uses tried and tested non-destructive adhesive to stick to the back of the phone, which creates a more stable hold. This is important because the accessory can also be used as a stand or grip, allowing you to move your phone around without worrying.

Unlike typical MagSafe wallets, you can use wireless charging without having to remove the wallet, thanks to its bi-fold design. Flip the wallet open to connect your phone to the dock or wireless charger of choice. The wallet can be opened at a 90-degree angle that will let you prop up the phone in landscape orientation.

Magcardgrip also has another trick. It inherits the Momostick, the original pop-out grip. The flexible yet strong grip sits flush against the wallet and lets you easily slide and lock it into place to form a hook-shaped opening for your finger. Alternatively, it can also be used as a stand for whatever orientation you prefer. It doesn’t matter how much you bend it. The grip is still able to keep its flat form even when it’s not in use.

The wallet itself is made from high-quality materials, like PU leather on the outer flap that holds the cards, microfiber on the inner flap to protect your cards, and real leather for the grip to give it a luxurious finish. The wallet has room for two cards that can easily be used with tap-to-pay systems. Just flip the flap open, and that’s it! Even when folded, the wallet is so slim that it’s barely thicker than a phone’s camera bump. You’ll barely notice it’s there when lying flat on a desk, and you’ll appreciate the added grip it offers when in your hand.

The best thing about the Magcardgrip? It’s not just for iPhones. It can work with any phone that uses the Qi wireless charging standard and has enough space on its back for a 95 x 65 mm rectangle. At only $19 a pop and with different designs to choose from, the Magcardgrip could very well be the only accessory you’ll ever need to stick on the back of your phone.

Click Here to Buy Now: $25 $40 (40% off). Hurry, only 48 hours left!

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Realme Narzo 50 5G renders leak ahead of its launch in India

Realme Narzo 50 5G renders leak ahead of its launch in India

Realme’s Narzo sub-brand is currently busy adding devices to its 50 family left and right. Following the Narzo 50, Narzo 50A, Narzo 50A Prime, and Narzo 50i, there’s also apparently a Narzo 50 5G on the way. This was also revealed today by a leak, as well as the renders below.

Realme Narzo 50 5G renders leak ahead of its launch in India

From the renders, we can see that the Narzo 50 5G has dual rear cameras and a striped pattern on its back panel. Realme India has started a teaser campaign to promote the device before its launch, although it is still not known when.

Realme Narzo 50 5G renders leak ahead of its launch in India

Anyway, the company says it will have the fastest 5G processor in the segment and the best cooling tech (again, “in the segment”, whichever that ends up being). Rumor has it that the SoC in question is MediaTek’s Dimensity 810, and that the rear cameras are a 13 MP shooter and a 2 MP depth sensor.

Realme Narzo 50 5G renders leak ahead of its launch in India

The Narzo 50 5G is also said to have a 6. 58-inch FHD+ AMOLED touchscreen with 90 Hz refresh rate, 6GB of RAM, 128GB of storage, and a 4,800 mAh battery with 33W fast charging. It will run Android 12 with Realme UI 3.0 on top (featuring Virtual RAM Expansion).

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This power brick replaces every single charger you need, keeping your desk clutter-free and organized

This power brick replaces every single charger you need, keeping your desk clutter-free and organized

Even now, as I speak, two sets of power strips sit beside me. One, with sockets for plugging my laptop, smart speaker, and LED lights into, and another for USB-powered devices like my wireless charger, and dock for my Apple Watch. I’ve been rather meticulous about how to place these power strips so they don’t clutter my desk, but truth be told, they look nightmarish, with the number of cables going into them and coming out of them. Baseus has your back if you are anything like me. The tragedy of having more gadgets is having to also deal with more charging cables for those gadgets. That tragedy is further compounded by the possibility that maybe you don’t have enough power outlets to keep all your gadgets charged at the same time. The Baseus 65W GaN III USB-C Charging Hub takes care of most of those problems, by consolidating all your power cables and bricks into one single device. Designed as a monolithic entity that sits on your desk, the Baseus 65W GaN III USB-C Charging Hub (yes, the name is a handful) lets you plug your laptop, printer, tablet, smartphone, smartwatch, TWS earbuds, and a bunch of other devices into it… simultaneously. Like a power strip on steroids, it manages the power requirements of all your devices while also reducing the number of chargers, adapters, and power bricks you need. This one brick can handle them all.

Click Here to Buy Now

The Baseus 65W GaN III USB-C Charging Hub, as its name aptly points out, relies on Gallium Nitride or GaN to effectively manage its power distribution. GaN is more effective than silicon carbide at conducting electrons, and can withstand high electric fields. This material has a higher performance than silicon, in terms of speed, temperature and power handling. It also allows your adapter or power brick to be extremely small making it ideal for high-performance charging solutions. In short, smaller adapters, lesser clutter, better charging performance. Win, win, win.

The Baseus 65W GaN III USB-C Charging Hub works to organize and streamline all your charging requirements by simply letting you plug all your devices into its power outlets. The hub comes with two AC plug sockets on either side, and two each USB-C and USB-A ports on the front, letting you manage power to 6 devices simultaneously. The hub, Baseus mentions, is capable of outputting 65W, perfect for fast-charging your laptop, tablet, or smartphone, but it’s worth noting that the hub can only output the full 65W when you’ve got only one device plugged in. Nevertheless, it still efficiently allocates power to each of your gadgets in a way that reduces the need for a clunky power strip and large brick-shaped adapters cluttering your workspace.

The most impressive feature, however, is the charging hub’s size. No larger than a deodorant stick (that’s honestly the only comparison I could think of), the Baseus 65W GaN III USB-C Charging Hub measures a paltry 3. 82 inches length-wise, and just over an inch and a half in width and depth. As small as it is, the charging hub replaces power bricks thrice its size, keeping your desk free of unnecessary clutter as well as of adapters that get heated up with usage. Baseus’ GaN3 tech provides a much higher fast-charging performance without heating up, and the hub is certified-safe by RoHs, FCC and ETL.

Click Here to Buy Now

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Riot Games sues League of Legends ripoff Mobile Legends: Bang Bang

Riot Games sues League of Legends ripoff Mobile Legends: Bang Bang

Riot Games, makers of League of Legends, is once again suing a Shanghai-based mobile games developer, this time alleging the Chinese studio is ripping off League of Legends: Wild Rift, the iOS and Android adaptation of Riot’s globally popular MOBA that launched in open beta in the spring of 2021.

The complaint was filed Monday in U.S. District Court for the Central District of California — the same venue where Riot sued Shanghai Moonton Technology Co. in 2018. In the earlier case, Riot sued Moonton over its game Mobile Legends: 5v5 MOBA, which Riot called a straight lift of League of Legends.

A federal judge declined to hear that case, ruling that China was a better jurisdiction to take the claim. China-based Tencent Holdings, the parent company of Riot Games, then stepped in and won a judgment, worth $2. 9 million, against Moonton and its chief executive.

The latest complaint concerns a game called Mobile Legends: Bang Bang, currently available in North America in both the Google Play and Apple App Store, where it is ranked the No. 67 title in the Strategy category. Riot’s complaint begins as though the court is already familiar with Moonton, saying the U.S. company “seeks to stop Moonton from continuing its deliberate and sustained campaign to free ride on Riot’s highly valuable rights in the mobile video game League of Legends: Wild Rift and related content.”

matchmaking screen with marketing copy for a mobile game that greatly resembles League of Legends: Wild Rift

A marketing image for Mobile Legends Bang Bang from the North American Google Play store.
Image: Shanghai Moonton Technology Co. via Google Play

Riot’s lawsuit notes that, after it complained to Google and Mobile Legends was removed from the Google Play Store, Moonton surreptitiously launched Mobile Legends: Bang Bang, “a minimally tweaked version of Mobile Legends,” the complaint says. Since then, “Moonton has updated MLBB to copy extensive expressive elements from Wild Rift, continuing its cycle of knowing appropriation of Riot’s intellectual property.”

The latest action resembles a lawsuit Riot brought back in January against a Vietnamese developer, alleging that studio blatantly copied Teamfight Tactics, the auto-battler spinoff of League of Legends that Riot Games launched on mobile platforms in the spring of 2020.

Considering that Riot is now suing an offshore company, and the result of the earlier suit against Moonton’s, it may have filed this lawsuit to start suing Moonton in China.

Nonetheless, Riot’s complaint is extensively documented with comparisons of marketing materials, character designs, and even community reactions that allege Moonton is copying Riot’s work. Riot Games is seeking a jury trial as well as an injunction stopping Moonton from distributing Mobile Legends: Bang Bang in the United States.

A copy of Riot’s suit is embedded below.

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Apple restructuring Services team to focus more on streaming and advertising businesses

Apple restructuring Services team to focus more on streaming and advertising businesses

Apple is not exactly a service company since its main revenue still comes from hardware, but subscriptions have become a vital part of the company. They are now bigger than products like the Mac and iPad. Still, the company seems to want to take its service category even further by pushing streaming platforms and advertisements.

According to a Business Insider report based on sources familiar with the matter, Apple wants to restructure its Services team to make the category even more profitable. Eddy Cue, Apple’s senior vice president of services, has already been putting some changes in place to boost the company’s services.

Peter Stern, VP of services at Apple, was also responsible for “advertising” – as he described it in his LinkedIn profile. However, Cue has demanded that Stern be fully dedicated to services as Apple One, which means Todd Teresi will assume responsibility for Apple’s advertising business.

These changes come as Apple’s services have seen record profits and subscriber numbers. Apple’s sole source of advertising, which is App Store Search Ads, grew 238% to $3.7 billion in 2021 and are forecast to reach $5.5 billion by the end of this year. The report claims that changes to Apple’s privacy policies, which include App Tracking Transparency, have led more developers to spend on App Store Search Ads.

Still, there’s more to come. Business Insider corroborates rumors that Apple has been negotiating to bring NFL games to Apple TV+, which would potentially attract even more subscribers to the platform. The company could monetize NFL content by offering it with advertisements or through an additional sports bundle.

Earlier this year, Apple officially teamed up with MLB to bring Friday Night Baseball exclusively to Apple TV+. However, details about when customers will see these changes in practice remain unclear.

Read also:

  • Apple services subscribers grow 25% to new high of 825 million
  • Gurman: Apple has explored ‘Instacart-like service’ with Health app integration

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Nothing launcher more widely available to Android devices running Android 11 and up

Nothing launcher more widely available to Android devices running Android 11 and up

Back in March, CEO and Co-founder of Nothing, a tech startup, announced its plans for launching its Nothing phone (1) over the next year,. It announced that it would launch a new smartphone later in the year with a focus on minimalism and an alternative ecosystem to those from large tech companies like Apple and Samsung.

To give you a glimpse of the minimalism we might expect from Nothing, the launcher can be downloaded on Android phones. Today, the company is bringing the beta launcher to more Android devices running Android 11 and newer.

In order to install the launcher, users will now be able to refer to the “How to Set up” page. Other changes have made it easier for users to change the launcher’s wallpaper, and offers a DropBox link for users to download bonus wallpapers and alert sounds. These settings can be found in the Nothing Launcher.

Nothing releases beta launcher on the Play Store

Feedback provided to Nothing for its beta Launcher will be used to help the brand build its NothingOS skin that will sit atop Android.

The launcher was initially limited to Samsung Galaxy S21 and S22 series, as well as Google Pixel 5 and Google Pixel 6 smartphones, but with the latest update, the launcher can now be tested on more Android devices running the older Android release.

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These are the features we expect to see with the 2022 MacBook Air

These are the features we expect to see with the 2022 MacBook Air

A new MacBook Air is just around the corner. At least, rumors and analysts believe Apple will introduce a redesigned new MacBook in 2022. There are certain features that will be included in the new Mac Pro. Read on as we round up what we expect to see on the 2022 MacBook Air.

A redesign is coming to the 2022 MacBook Air

Ever since Apple introduced the 24-inch iMac, rumors about a redesigned MacBook Air were certain. After the introduction of the brand-new MacBook Pro in November last year, it was clear that the Air would soon be the latest model.

While analysts Ross Young and Ming-Chi Kuo first believed Apple could add miniLED to this computer, they now say the company will remain with an LCD panel. Even though, a redesign is still expected with white bezels and colorful options, as you can see in our featured image above.

MagSafe needs to be restored, however

ports should not be restricted.

While Apple brought back all the important ports to the 2021 MacBook Pro, it does not seem as if the company will be that generous with the 2022 MacBook Air. According to rumours, Apple will offer two Thunderbolt ports on this machine. One for each side.

That said, a MagSafe connector is expected since Apple just brought it back to the MacBook Pro. Not only this connector is a praised technology by the company’s customers, but it would also help this Mac stand out from the previous design that saw lots of controversies.

M2 chip debuts with the MacBook Air

M2

Apple said it will no longer introduce another M1 chip. This statement opens up the way for second-generation Mac processors. Naturally, rumors talk about the M2 chip. This processor is rumored to be faster than the base M1 model, but not as powerful as the M1 Pro, M1 Max, and M1 Ultra.

As detailed in our article about the new Mac mini, the M2 chip (internally known as “Staten”) is based on the A15 chip. Although it has an eight-core CPU just like M1, M2 will bring a more powerful 10-core GPU.

Wrap up

Rumors also talk about the possibility of an improved FaceTime HD camera with 1080p resolution – since the 2020 MacBook Air still features an HD webcam. The battery will likely be as good as the first M1 model, but it’s been a while since we last heard about this upcoming computer.

Bloomberg’s Mark Gurman believes it could be announced in the next couple of months, although the 2022 MacBook Air could be unveiled on a later date.

What are your views on the Mac? Share your thoughts down in the comment section.

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AR measuring instrument was designed to help make better, ergonomic augmented reality displays

AR measuring instrument was designed to help make better, ergonomic augmented reality displays

Looking half like a futuristic optician’s instrument and half steampunk headgear, the Test Tool was designed by Seoul-based BEBOP Design to allow them to figure out the exact placement for AR displays on a motorcycle helmet. Eventually, the tool blossomed into a comprehensive measuring device that could possibly make AR headsets much more optically accurate and comfortable in the future. With a variety of sliders, gauges, calibration dials, and other moving parts, Test Tool helps locate the highest clarity point of an AR window, helping designers and engineers develop much better face-mounted HUDs.

Designer: BEBOP Design


The design language of the Test Tool naturally communicates its fundamental purpose of precision. The Test Tool’s simple, yet reassuring design allows the user to adjust their settings without needing to see.


The Test Tool is available in all-black with white markings to make it easy to read. Adjustment features on the head-arch allow you to secure the Test Tool to the wearer’s head snugly, fitting them just the way a helmet would.

A slider on the front, running parallel to the bridge of your nose, lets you adjust a piece of glass towards or away from your face while also configuring its angle. This glass reflects the helmet’s AR imagery directly into your eye, giving you visual elements superimposed directly over the world in front of you. This display, however, sits below your eye level instead of at it, which means virtual objects don’t obstruct your view of the road. The tool helped calculate the perfect screen distance for the average rider, directly informing the helmet’s design. For better clarity control, a secondary lens unit could be adjusted manually by each rider.

The Test Tool ultimately helped inform the AR helmet’s overall design. A half-face prototype of the helmet was recently unveiled by Datechniq (image below), showcasing a uniquely shaped visor, designed to accommodate the reflective AR display. Although the helmet is still in development, the Test Tool, which acts as an anthropometric indicator to make ergonomically sound display units, is quite interesting.

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