The Iron Oath might be the next great turn-based tactics game

The Iron Oath might be the next great turn-based tactics game

The world of The Iron Oath is grim, full of bloodshed and betrayal. I am leading a company of mercenaries, seeking revenge after a mission went bad and a man I trusted left me to die. I have practical concerns to deal with, like maintaining my influx of gold and supplies. But I also have a much slower, more dreadful resource to manage: the passage of time, and with it, the terrible toll it takes on my mercenaries. I have already discovered the best way for me to adapt — being the worst person all the time.

The Iron Oath will be, in some ways, very familiar to fans of strategy games and RPGs. Take a little Darkest Dungeon , and add some XCOM. Finally, sprinkle some Divinity. Original Sin .. You can cook it in one pan. Add some beautiful pixel animations and an epic music score. Then add the imaginative demonic enemy designs and you have a delicious stew.

As I adventure around the fantasy realm of Caelum, I have to navigate between the open world, cities and towns, dungeons, and individual battles. It would be easy for these things to blur together into an indistinguishable mush of numbers and goals, but developer Curious Panda Games introduces each layer of complexity gradually throughout a well-paced tutorial and the early hours of the campaign. You can choose between a relaxing, easy-going adventure or a difficult trek through dangerous territory. The Iron Oath has both.

The Iron Oath - a battle takes place between mercenaries and bandits

Image: Curious Panda Games/Humble Games

The game provides me with the tools I need to survive in this hostile world. My mercenaries include powerful rangers and warriors as well as elementalists and wizards. The feeling of unleashing an electric torrent against your enemy is incredibly satisfying. Or watching a valkyrie fly through the enemies spear first. After I had completed the intro, and was able to enter the world with my mercenary group, I felt confident I could catch the evil ne’er-do well who had stabbed me in back. I wanted to get my revenge.

Of course, it’s not always that easy. So my story evolved as I encountered other factions and explored new places, while expanding my business. Although this is an early access title, there are still plenty of good things. Players can upgrade and customize each mercenary in their party, and send their favorites out on more missions for XP. The drawback is that the more you lean on a select few mercenaries, the more stressed and injured they become. Relying too much on them might cause their to snap. Failure to address their injuries could cause them to die. This is just like Darkest Dungeon ,. It’s a tough gig. Although my company occasionally gets a round, they are more likely to be treated for skull fractures and trauma.

And even if you do everything “right,” the clock is ticking, as it is for us all. It isn’t like a Fire Emblem title in which everyone stays rosy-cheeked, bright-eyed. There are always new mercenaries to recruit, level up, and customize, and I can upgrade my company to make managing the crew easier … but as I juggle gold and potions, I learn to start treating human life with the same cold practicality. These aren’t my comrades — they’re investments.

Image: Curious Panda Games/Humble Games

This is particularly true during battles. The Iron Oath shines in this area. A dungeon gives me a clear overview. It is possible to scout out the area, find traps and then explore. When combat happens, we get right to business; my four mercenaries are placed on a grid along with some enemies. I then decide my initial placement, and the strategy begins. Cover, flanking and position are important. The enemy has powerful damage abilities and debuffs which can create chaos. If I do not plan for it, they will. My powerful spells and attacks also have limited charges for the duration of the dungeon, which means I have to ration across many battles.

This constant tension of resource management, limited supplies, and continual danger means that I sometimes have to make some rough choices — choices that my mercenaries will have thoughts about. In the darkest dungeons, I come across an injured man. While I could help the man, it would give my enemies time to create traps or ambushes. I can give him some of my precious medical supplies so he can escape on his own. You could also kill him and take his body. This might upset some of my mercenaries but it will be fine with others. Giving away health potions to strangers? In this economy?

The Iron Oath - mercenaries battle demons on a battlefield; one character is moving away from an enemy

Image: Curious Panda Games/Humble Games

If I make too many choices that my mercenaries don’t like (or if I don’t pay them because I just had to spend all of my gold on gear) they’ll leave the company altogether. An angry, exhausted mercenary can also be less effective in combat, leading to a downward spiral in morale, as their friends get hurt or die, and that could lead to a decrease in effectiveness.

The UI was my biggest problem during my time working with The Iron Oath . It’s a collection of little annoyances that don’t seem to matter individually, but they pile up over time. For instance, during battles, there’s no easy way to see my characters’ health at a glance as I survey the battle. The red shadow on their portraits is indicative of their HP loss. I also have the option to hover over the characters with my cursor and get full names and health bars. However, neither one of these options are very helpful when trying to find out the terrain and enemy information, as well as worrying about what happens to the rest of the dungeon. At other times, I accidentally closed out of upgrade screens, and it took me a while to find them again. None of these are deal breakers (especially in an early access game) but they’re bummers nonetheless.

Overall, I’m excited to see how The Iron Oath develops; Curious Panda Games has already laid out a road map throughout 2022 leading to an eventual full release that includes a new class, more points of interest, and more quests. For now, I’m having a lot of fun with the current build — my mercenaries, on the other hand, probably have some complaints with my management style.

The Iron Oath was released on April 19 on Windows PC. The game was reviewed using a download code provided by Humble Games. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon’s ethics policy here.

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Apple adds pair of mixed reality headset patents to its portfolio as AR/VR product development continues

Apple adds pair of mixed reality headset patents to its portfolio as AR/VR product development continues

While Apple Glasses rumors continue to brew, it seems we may be getting closer to seeing an augmented reality/virtual reality (AR/VR) headset from the tech giant. According to Patently Apple, the U.S. Patent and Trademark Office has granted Apple two mixed reality (MR) headset patents.

A patent for a head-mounted device, (HMD), that has an infrared mirror finish is covered by The patent notes that headwear-like sunglasses or ski goggles often use protective coatings that create a one-way mirror effect. When the user wears one of these items, you won’t be able to see their eyes.

This patent is going to be for an HMD or something else that features a one-way mirror. “The infrared-transparent one-way mirror may be formed by a layer of material that is supported by head-mounted support structure or other support structure.”

Patently Apple goes on to state there will be multiple optical components of the Apple headset. It could be a visible-light camera, infrared emitting device or an infrared sensor.

While the headset allows the user to see the outside world around them, the one-way mirror finish at the front of the headset hides various cameras and gaze tracking systems. It is not visible to the public.

Apple’s other patent covers an HMD charging system. This would include a head-mounted display with a display unit, a power storage device, and receiving coils. The receiving coils could be for charging the headset.

Despite this, many don’t believe an Apple headset will ever come to fruition. There have been rumors going around for many years. It’s not hard to doubt them. However, Apple wouldn’t be the first tech company to make one. Meta has its Quest VR headsets and Snap has Spectacles. Why can’t an iPhone manufacturer create one?

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Apple should make iOS 16 customization more like Android’s: Here’s what I want to see

Apple should make iOS 16 customization more like Android’s: Here’s what I want to see

Apple doesn’t offer truly individualized customization of its products or interfaces to its users, and if anyone wants to customize the look of their Apple products – specifically their home screens – they’re in for A Time. With iOS 16 coming in September, there’s an opportunity for Apple to give consumers needed autonomy.

The only cell phones I’ve ever owned have been a Nokia (shoutout to Snake, my first love), a Blackberry, and an iPhone, none of which I’ve ever fully customized.

I am currently using my seventh iPhone and have always believed that the home screen of my smartphone is what it appears. Sure, I can “edit” the home screen’s layout with apps, widgets, and folders for organization, but I’ve never been able to make it more me – you know, how Android users can make their phones more them. That all changed this week when I tried my hand at customizing my phone’s home screen using two icon packs I purchased from Etsy.

Using this article (and its author Michael Potuck), as my guide, I gradually became more familiar with Widgetsmith and Shortcuts, along with everything else that’s required to make a customized home screen on my iPhone. Here’s what I had to do – which I will never do again because it took far too long.

Own an icon pack

First of all, the sheer number of icon packs available online is overwhelming. Although it is fun to look through the options online, I soon lost interest. It was almost like shopping in a mall instead of a boutique owned by an independent business.

You can find free icon packs, grab icon packs from Etsy, or create your own icon pack (though I hear this is difficult), and there are, quite literally, tens of thousands of packs to choose from. I spent about five minutes online before deciding on this icon pack for $6, and I got to work.

Download multiple zip files and PDFs

This was the first step that caused problems, even though it seemed like it was a small one. Following the instructions of the Etsy seller I downloaded zip files and pdfs. Once they were on my desktop, I needed to open them. Then, I had the task to open the zip file folders. It was tedious. Once I had access to the icon and widget folders, I, of course, had to choose which icons and widgets I wanted out of the hundreds available in the icon pack – I genuinely had no idea how bad it would get.

Copy and paste icons into Photos

I didn’t anticipate this step being so laborious, but wow was it ever. You have to cross-reference the apps you already have on your phone with the matching icons from the downloaded zip folders, and then you have to copy and paste those icons into Photos. Make sure you have iCloud syncing on, or you won’t be able to access the icons you chose on your phone.

Use shortcuts to redesign apps

Enter: the absolute epicenter of my frustration with Apple home screen customization.

Never have I ever become so familiarized with an app in the way I have become with Shortcuts during this process, and I am certain that I’ve barely scratched the surface of everything Shortcuts can actually do.

I don’t know where to start.

Basically, I had to open Shortcuts, hit the + sign in the upper right-hand corner, tap “Add Action,” type “open app” in the search bar, then tap “Open App” under “Scripting,” THEN choose from a list of apps I have on my phone in order to customize one of them.

Let’s suppose I want to personalize the Instagram app.

After I selected Instagram, I needed to click the three blue dots in the upper left corner. I chose “Add to My Home Screen,” renamed the app and then picked the photo from iCloud that would accompany it. Finally, I clicked “Add.” Honestly, this is all far too much as I’m reliving it, and I hate that I feel so compelled to write about it, but here we are.

At this stage, the app was in my hands using the icon packs I bought, which I copied into Photos and then redesigned in Shortcuts as I wished. I then had to repeat the re-design via Shortcuts with every app I wanted on my home screen, which took me no less than two hours. Now, the fun part?

Aesthetics over everything

If you are like me, and like things to be even and aligned, this step of personalizing your home screen can take many hours. You have your re-designed apps-turned-shortcuts! These are the correct color palettes (you believe). You’ve renamed each app in all lowercase (with the exception of WhatsApp) for reasons you can’t eloquently explain!

Even if your home is not as cluttered and crowded as mine, it can take you hours to decide how you will use the space. An important note here, which takes additional time: When arranging your home screen, you need to long-press the original apps to “Remove from Home Screen” to alleviate clutter and make room for your shortcuts, while being careful to not actually delete the original app – otherwise your shortcuts won’t work.

The finished product. “She’s a beaut,” my colleague Allison appreciatively noted

I genuinely love how my phone now looks after an entire morning of customizing my home screen, but there are still issues.

The gray widget calendar at the top, for example, doesn’t actually sync to my iCal, but rather, opens the app Widgetsmith – something I had to download to create that particular widget in the first place; there is no workaround for this, lest I download a third-party calendar app, which I am certainly not. This means that I either have to swipe right on my home screen to access my actual calendar or search for it in the pull-down menu. Kyle, my Android-user coworker, was shocked when I brought up this issue to him.

Additionally, every time I open any of my newly-created, earthy apps (re: Shortcuts), I see this little swoopdy-woop that comes and goes – which can be dismissed with a swipe – but will appear every time I open a shortcut, forever, in perpetuity:

Ziwe Fumudoh looking stunning, along with a reminder from my phone that I am, in fact, using a shortcut I created.

Last but not least, now that I’ve re-designed all of my apps to look exactly how I want them to with the help of my icon pack on my home screen, I am left with a clutter of icons, widgets, and wallpapers in my photo album(s) in addition to zip files and folders on my desktop that now need to be cleaned up.

iOS 16 to the rescue?

After chatting with some of my colleagues over at 9to5Google, I learned some things that Apple’s forthcoming iOS 16 could do to improve this process.

To start, iOS 16 could simply include any available themes for our home screens, let alone customizable ones. Did you know that what took me four hours would take someone about a minute and a half on an Android? I’ve seen a video of it being done. Android users have loads of built-in themes to choose from, and that barely scratches the surface.

More specifically, did you know that when you pick a color theme on an Android for your home screen, apps that are native to the phone automatically update to that specific color palette? Imagine not having to individually create and customize each and every one of your apps into a shortcut, whether or not they’re from a third party. If iOS 16 at the very least allowed us to customize native apps and widgets with pre-chosen themes, that would be a huge step in the right direction.

Final thoughts

I want to say here for the record, that on a scale of tech-savviness – 10 being extremely tech-savvy, and 1 being not at all – I’m like…a 7, probably, at least in comparison to your average person (not in comparison to literally any of my coworkers). Despite my knowledge and understanding of very particular technology, the process was extremely difficult. From start to finish, it took me approximately four hours to create my home screen design.

What did Apple do? They kept us loyal, and, for the most part, wildly loyal, customers who could customize their own Apple devices. Now that I’ve seen what my home screen can look like – while also understanding on a level that I wish I didn’t – what it takes to get a home screen that you love, I want everyone to have icons, widgets, and themes that reflect their personality. Why does Apple refuse to give us any autonomy as consumers?

As I was lamenting to my coworkers at 9to5Google about my customization ordeal, Ben Schoon said, rather joyously, “Come to Android – it’s so much easier ..” I won’t, again for reasons I can’t explain, but that’s not the point.

The point is this: for Apple to gatekeep customization from its user base is, at this stage, an antiquated, frustrating, and frankly outlandish approach for a company that touts creativity, inspiration, and innovation in each of its individual products. If I want to be inspired by my device, to be creative with my device, to innovate on my device, why can’t I make it my own?

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Black Shark 5 Pro gaming accessories will be a bold mix of colors and design

Black Shark 5 Pro gaming accessories will be a bold mix of colors and design

Black Shark 5 Pro has just been released alongside Black Shark 5, both gaming-centric smartphones for power users. There are not many radical design changes but you sure can bet, the bigger brother Pr0 5 is a monster performer under the hood with the Snapdragon Gen 1 SoC igniting the guts. Not many phones other than a couple of direct competitors like Nubia RedMagic 7 Pro just released, and to be released Asus ROG Phone 6 breathing down their neck have to be watched out.

The accessories for the Black Shark 5 series are understandably not yet released, and this gives opportune designers the perfect platform to do some creative exploring. Cooling, fans and trigger buttons will all be included in the accessories. The power brick and case covers are also available. To appeal to a gamer in 2022 it’s got to be more than just function alone. The sharp looks perfectly blended with the specific function is going to be important here.


Rather than going for the black-themed accessories, the next leap for Xiaomi could be in the form of white-skinned gaming phone essentials that add a bit of spice to the gaming sessions. For example, all-white wireless earbuds with highlighting green and light gray inserts. Combine that with the earbuds having cool blue and orange decals. The same goes with the ultra-cool charging brick with the 120W capacity. Magnetic case covers allow accessories such as RGB fans to be attached without any fuss.


These air triggers designed for the upcoming phone look totally wantable, giving the next-level gamers the much-needed advantage on action RPGs, racing games, and of course battle royale titles. The green serrated wire is a better choice for gamers than the TWS earphones. Eventually, when the anticipated Black Shark 5 series will make it to the hands of capable gamers, I want to see such accessories make it to the ranks along with some new ones that make the brand stand apart.

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Beadle & Grimm’s Magic and Pathfinder products are a bit of a mixed bag

Beadle & Grimm’s Magic and Pathfinder products are a bit of a mixed bag

Beadle & Grimm’s, purveyor of the finest and most esoteric licensed merchandise for Dungeons & Dragons and Critical Role, is branching out. The company co-founded by actor Matthew Lillard has a new line of items to support Pathfinder’s Absalom: City of Lost Omens. It’s also taking a big swing with a lavish assortment of kits for Magic: The Gathering. But while I’ve sung the company’s praises in the past, this new batch of products is definitely a mixed bag.

A purple book with a wand on the front.

Image: Paizo

Let’s start with the best of the batch: Pathfinder Character Chronicles. These $40 hardcover books are customized for each of the game’s core classes, and contain everything you need to manage your player character from level one upward. There is a character sheet up front — up to 25 pages long for some classes — that gives you more than enough room for all of your skills, feats, spells, and more. These books also include all of the rules from the Pathfinder Core Rulebook and the Pathfinder Advanced Player’s Guide that apply to a given class: spells, feats, even some extra stuff that Beadle & Grimm’s made up on its own. Add in original art and a pull-out dry-erase board so you’re not making nasty erasures all over the place during play, and it’s chef’s kiss perfect in my opinion. You can even get a couple of ribbon bookmarks that will help you keep track of your places. They are well-made and affordable. I want them for Starfinder, D&D, Cyberpunk Red, Twilight: 2000 … everything. Please make them right away.

Next up, we’ve got Absalom: City of Lost Omens Gold Edition, a weighty campaign-in-a-box that includes all of the content from the Paizo-published campaign book. This is the same sort of treatment that Beadle & Grimm’s has given to Wizards of the Coast’s campaigns in the past, including Baldur’s Gate: Descent Into Avernus, Curse of Strahd, The Wild Beyond the Witchlight, Tal’Doeri Campaign Setting Reborn, and more.

A close-up shot of a pin and some coins, plus handouts for players.

Photo: Charlie Hall/Polygon

This Gold Edition format hits a sweet spot right between Beadle & Grimm’s over-the-top Platinum Editions and Paizo’s core book itself. For game masters (GMs), the entire campaign is broken up into smaller pamphlets that make prepping and playing at the table a breeze. The custom GM screen is included, as well as NPC and place cards to make sharing art easy with other players, handouts for passing across the world, and a variety of coins, pins and coasters to help bring the setting alive. It’s another outstanding package, albeit with a premium price tag — $349.99. As I have said, it is a joy to have such support. I know this because I have run many campaigns and some of them took years. This set will make your life as a GM easier, and your players will love it. The Gold Edition also comes with some of the most vibrant and interesting large-scale battle maps that I’ve seen in any Beadle & Grimm’s product to date. They even throw in a code to unlock the entire campaign digitally, which is a welcome addition for quick reference alone.

Five maps with aerial views of medieval urban landscapes.

Photo: Charlie Hall/Polygon

My only gripe here are the maps, which are redundant in the extreme. There’s a large map of the entire city of Absalom, an even larger two-part map that’s something like four feet across, and a portfolio of over a dozen 8. 5-by-11-inch maps of each of the city’s districts. That means you have three copies of the same city map printed at different scales. The city map isn’t very interesting. It’s such a large urban center that it may as well be a texture when seen from above. However, here, it may be more a problem with the source material. It could have left Beadle & Grimms’s without much more interesting cartography.

A light-up matt, some coins, cards, and a life counter.

The light-up playmat has multiple color settings and animations.
Photo: Charlie Hall/Polygon

Finally, my least favorite line out of this latest batch of products are the items that support Magic: The Gathering‘s newest set of cards, Kamigawa Neon Dynasty. I simply can’t recommend the $499 Kamigawa Platinum set. The deck boxes, backpack and art card folio are the most expensive items. They feel like something you would find at a convention. The demon mask necklace and art-inspired life counter are both a bit too offensive. The biggest disappointment is the sword-adorned card vault, which is difficult to open and won’t lay completely flat on the table. It’s also got these big lids that are easy to catch your hand on if you leave them open.

On the other hand, the $199 Kamigawa Silver includes the best stuff from this line. The LED playmat is a delight, and while it’s a bit thin for my liking, it’s quite the conversation piece. It runs off USB power, including cell phone battery packs. Metal counters look great and feel solid in your hand. However, collectors may not want to spend too much on the most valuable cards. Add in 100 card sleeves, a handy game log, and a world map, and you’ve got some decent value for your money.

A pink and black deck box with stitched sides.

The middle compartment won’t swing out easily, and won’t lay flat on the table either.
Photo: Charlie Hall/Polygon

The trouble is that Beadle & Grimm’s originally wanted this Kamigawa line to start shipping in February — around the same time that Kamigawa: Neon Dynasty was released in print to the public. Magic‘s next set, Streets of New Capenna, drops on Friday, and the Kamigawa line is still showing as a pre-order on the Beadle & Grimm’s website. As I am aware, the global logistics pipeline has been shut down. This is not the first time the company has missed shipping estimates. If it plans to keep up with the breakneck pace of new releases that Magic is known for, Beadle & Grimm’s is going to have to get a lot better at logistics to keep hungry fans sated.

Everything on the Beadle & Grimm’s website for the Pathfinder franchise is 10% off through April.


Beadle & Grimm’s products were provided by the manufacturer for review. Vox Media has affiliate partnerships, but not with Beadle & Grimm’s. These do not influence editorial content, though Vox Media may earn commissions for products purchased via other affiliate links. You can find additional information about Polygon’s ethics policy here.

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Xiaomi 12 Lite leaks in live images with flat frame design

Xiaomi 12 Lite leaks in live images with flat frame design

The long-rumored Xiaomi 12 Lite has finally appeared in a set of real-life images revealing its design. The device was spotted by a Chinese tipster who confirmed its sports the same 2203129G model number as seen in previous listings over the past months.


Xiaomi 12 Lite live images
Xiaomi 12 Lite live images
Xiaomi 12 Lite live images

Xiaomi 12 Lite live images

Xiaomi 12 Lite features a flat display and a frame that the leak claims is made from plastic – unlike the rest of the Xiaomi 12 series phones which feature curved screens and tapered backs with metal frames.

The display allegedly measures in at 6. 55-inches and is an FHD+ OLED panel with a 120Hz refresh rate and an-display fingerprint scanner. The phone also comes with dual stereo speakers and an IR blaster. The back houses a triple camera setup with a 108MP main cam though past rumors suggest it may be a 64MP shooter in some markets. It will be joined by an 8MP ultrawide snapper and a 5MP macro cam.


Xiaomi 12 Lite of Geekbench

Xiaomi 12 Lite of Geekbench

Xiaomi 12 Lite will most likely bring a Qualcomm Snapdragon 778G Plus as listed on a previous Geekbench listing listing. The phone is expected to launch with a 4,500 mAh battery and 67W fast charging.

Via (in Chinese)

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Apple TV+ will provide details about Michael J. Fox in ‘nonfiction feature film’ currently in production

Apple TV+ will detail the life of Michael J. Fox currently producing a ‘nonfiction feature movie’

Apple Original Films acquired the rights for a nonfiction film featuring actor Michael J. Fox. Fox. The documentary will not focus only on Fox’s acting career but also his Parkinson’s diagnosis and advocacy for medical research.

The still-untitled film is currently in production across New York, Los Angeles, and Vancouver. It comes from Oscar-winning filmmaker Davis Guggenheim, who also serves as the film’s director. In a press release, Apple teases what we can expect from the documentary:

The film, directed by Guggenheim, which will incorporate documentary, archival and scripted elements, will recount Fox’s extraordinary story in his own words — the improbable tale of an undersized kid from a Canadian army base who rose to the heights of stardom in 1980s Hollywood.

The account of Fox’s public life, full of nostalgic thrills and cinematic gloss, will unspool alongside his never-before-seen private journey, including the years that followed his diagnosis, at age 29, with Parkinson’s disease. The film is intimate and candid, with unrivalled access to Fox’s family and friends. It will document Fox’s professional and personal triumphs and struggles, as well as what it means for an incurable optimist when he has to face an incurable illness.

Lauren Powell Jobs is one of the people involved in the production. She was the wife of Steve Jobs. Powell Jobs will serve as an executive producer on the project alongside Fox’s long-time producing partner Nelle Fortenberry and others.

Apple says that the feature film is produced by Concordia Studio, marking the second collaboration between the two companies. Apple and Concordia Studio worked previously together on “Boys State .”

“, an Emmy Award-winning documentary.

You can find more information about the project in Apple’s complete press release here. “I guess you guys aren’t ready for that, yet. But it’s going to be a great experience for your children.”

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Charter and Comcast to partner on new streaming platform, giving Apple TV a run for its money

Charter and Comcast to partner on new streaming platform, giving Apple TV a run for its money

Charter and Comcast have announced a partnership in creating a new streaming platform on 4K streaming devices and smart TVs. The new streaming platform will compete with Apple TV, Roku and Google.

Comcast will license its streaming platform and hardware, Flex as well as Xumo, which it acquired in 2020. It will also sell XClass TVs at retail stores. Charter is bringing a $900 million investment to the table.

The products Charter and Comcast create will feature loads of free ad-supported content. There will be more than 200 unique streaming channels as well as popular apps like Peacock. It’s not sure if Apple TV+ will be a featured app, but it’s likely we’ll see Netflix, Hulu, Prime Video, and others on the platform.

Xumo will continue to operate as a free global streaming service available through the joint venture’s products and third-party devices. Charter will offer the 4K streaming TV devices and voice remotes beginning in 2023. Comcast will offer its Flex streaming service as a streaming device to customers.

Our new venture will bring a full-featured operating platform, new devices, and smart TVs with a robust app store providing a more streamlined and aggregated experience for the customer. This venture, which will expand the options available to consumers in the video market, can compete with national media platforms and adds to our already extensive range of Spectrum TV apps that are compatible on all customer-owned streaming devices.

Tom Rutledge, Charter Chairman and CEO

It looks like there is time before Apple and other companies with hardware and services will notice the new competitor. We haven’t seen the new Apple TV hardware in a while. Last year, the company released the Apple TV 4K at its Spring Unleashed event. The new Siri remote is included, as well as HDR and Dolby Vision. Were we able to see an upgraded device at WWDC June?

On the streaming service side, Apple TV+ original content has won countless awards recently. It’s continuing to pump out hit content that viewers love to watch. Check out the running guide for what you can watch on Apple TV+.

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Disney Dreamlight Valley is the Kingdom Hearts of life-sim games

Disney Dreamlight Valley is the Kingdom Hearts of life-sim games

Disney Dreamlight Diary is a new life-simulation game that stars familiar faces from Disney properties. The game takes place in the Dreamlight Valley, a place where Pixar and Disney characters have settled down. It looks like a cozy place to explore, with gardening, cooking, social activities, and — of course — dolly dress up. It’s also not without its problems. The Forgetting, a bizarre event that left the Valley’s residents with no memories and which also left Night Thorns behind, caused it to be teeming.

Players can create their character and personalize it, then they will be able to start hanging out and playing with other characters such as Simba, Mickey Mouse, Goofy and Ariel. They’ll develop relationships and assist other characters in their recovery of lost memories.

Each of the cozy activities seem to be linked to different Pixar and Disney characters. Want to cook? You’ll probably hang out with Remy from Ratatouille, while gardeners will need to visit Wall-E’s vegetable garden. It is large enough that players have the option of setting up their villages in the Peaceful Meadow or in Frosted Heights. This allows them to live the Elsa fantasy.

Disney Dreamlight Valley will enter early access this summer on PC, Mac, Nintendo Switch, PlayStation, and Xbox. Players can either purchase a Founders Pack, or the title will be available on Xbox Game Pass. The 2023. launch will be complete.

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iFixit praises Apple Self Service Repair program, but says it falls short of Right to Repair goals

iFixit praises Apple Self Service Repair program, but says it falls short of Right to Repair goals

After months of waiting, Apple is finally rolling out its self-service repair program for selected iPhone models in the US. Starting now, users can buy parts of iPhone 12, 13, and SE 3 directly from Apple, but is it worth it? Here’s what iFixit has to say about the program.

iFixit is well-known for teaching people how to fix tech products; it’s also famous for giving repair scores for Apple’s new products and showing us what’s inside of them. Elizabeth Chamberlain, iFixit’s founder and CEO, says that this program is fantastic. She says it “enables more people to repair tech products is great news”. But there is a catch.

The biggest problem? Apple has increased the number of parts-paired strategies, which means that only a few serial numbers can be used for authorized repairs. You cannot purchase key parts without a serial number or IMEI. If you use an aftermarket part, there’s an “unable to verify” warning waiting for you. This tactic impedes third-party repairs with scare tactics, feature loss, and can limit the options available to recyclers or refurbishers. It could also shorten the cycle of economic growth.

Over the next year, Apple plans to extend the program to M1 MacBooks and also to European customers, with other products and markets coming on a later date. The company will also support older iPhone models, although it’s not clear when.

Chamberlain praises the program by saying iFixit is really happy to see “Apple making repair manuals available for everyone for free online. (…) The manuals are written with these heavy-duty tools in mind, even though it’s hard to imagine that most DIY fixers would want to go through the expense or hassle of acquiring this much equipment.” But, also, there’s a catch, as iFixit claims the program “doesn’t do what Right to Repair legislation around the world aims to do.”

While it is a significant step towards repair and an important change for Apple’s leadership, it doesn’t accomplish what Right to Repair legislation all over the globe aims to. A true right to repair will give independent repair shops a chance to compete in the repair marketplace, bringing down the cost of repairs for everyone. Unfortunately, this program expands the freedom to repair with one hand, while locking the door with the other. Integrating a serial number check into their checkout process is a dire omen and could allow Apple the power to block even more repairs in the future. Building the technology to provision individual repairs easily sets Apple up as the gateway to approve–or deny–any repairs in the future, with parts from any source.

You can read the detailed report here.

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